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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tree.cpp
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Author
2021-12-10
Tree Don't consume mouse event by collapse arrow which isn't shown
kleonc
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-06
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_m...
Rémi Verschelde
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
Rename minimum_size_changed() method
kobewi
2021-12-05
Bind column_titles_visible as property
kobewi
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-16
Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-25
Ignore empty Font resources as theme override.
bruvzg
2021-10-23
Fix possible crash when calling Tree.notification from _ready
Robin Arys
2021-10-04
Remove EDSCALE dependency from /scene/gui
Yuri Sizov
2021-09-28
Fix tree title column size minimum width
jmb462
2021-09-26
Fix minimum size of TreeItem
floppyhammer
2021-09-25
Merge pull request #53049 from AnilBK/dont-construct-2
Rémi Verschelde
2021-09-25
Construct values only when necessary.
Anilforextra
2021-09-25
Correctly calculate position of the folding arrow in Tree
Yuri Sizov
2021-09-15
Merge pull request #52313 from groud/cache_tree_item_size
Rémi Verschelde
2021-09-13
Fix error when click edge of the tree icon
Tomasz Chabora
2021-09-01
Cache TreeItem minimum size for performance.
Gilles Roudière
2021-08-28
Add support for internal nodes
kobewi
2021-08-27
Merge pull request #52096 from kleonc/tree-item-drag-drop-drawing
Max Hilbrunner
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-25
Tree Fix line rendering when drag and dropping TreeItem
kleonc
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-16
Added icons and API for indeterminate checkmarks for the Tree class.
Kevin Fischer
2021-07-18
Optimize StringName usage
reduz
2021-07-13
Merge pull request #50135 from KoBeWi/🌲.update()
Rémi Verschelde
2021-07-07
Merge pull request #49890 from voxelv/fix_tree_range_click_timeout_crash_46648
Hugo Locurcio
2021-07-04
Clean up Tree
reduz
2021-07-04
Update Tree when modified
kobewi
2021-06-30
Avoid using a nullptr root in Tree._range_click_timeout().
voxelv
2021-06-29
Fixes crash in case no column in tree is expanded and has minimum size
Gilles Roudière
2021-06-28
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-25
Allow disabling scrolling in Tree
Gilles Roudière
2021-06-21
Make relationship lines draw on top of TreeItems
Yuri Sizov
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-16
Documentation search fixes
Gregory Basile
2021-06-02
Use bold fonts in editor
reduz
2021-06-01
fix-tree-item-dragging
floppyhammer
2021-05-26
Fix disappearing relationship lines in Tree when item is out of view
Yuri Sizov
2021-05-25
Add highlight to the relationship lines of selected Tree items
Yuri Sizov
2021-05-25
Tweak dozens of editor property hints for consistency
Hugo Locurcio
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-16
Fix Tree::get_column_at_position crash
Haoyu Qiu
2021-05-09
Fix Tree's background focus outline displaying behind section headings
Hugo Locurcio
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
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