Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-04 | Merge pull request #15314 from poke1024/tree-rlines | Rémi Verschelde | |
Tree: only draw visible relationship lines | |||
2018-01-04 | Tree: only draw visible relationship lines | Bernhard Liebl | |
2018-01-03 | found via cppcheck: | firefly2442 | |
remove code that will never run make definition and declaration names for parameters match change floats that were being set to bool values remove pointer that is never used | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-29 | Fix TreeItem cell text alignment | yanorax | |
2017-12-26 | Removed the InputEvent ID field, which was unused and can cause bugs. | Juan Linietsky | |
2017-12-18 | Add functionality to insert tree item. | Ray Koopa | |
2017-12-15 | Fix thin lines in editor gui on hidpi (issue 14691) | Bernhard Liebl | |
2017-11-27 | Some improvements to file/dir open/save dialogs: | Dmitry Koteroff | |
1. Removed "..", instead you now will see "Select Current Folder" and "Select this Folder" buttons. 2. Added "go to parent folder" (^) button to Save a File dialog. 3. Tree.cpp: "nothing_selected" signal has been re-made (previous implementation, merged in #13308, wasn't optimal in context of performance) 4. Fixed issue in Project Export dialog: MODE_SAVE_FILE wasn't set when you click "Export". 5. Now you can deselect items by clicking on empty space in Open a Directory dialog. | |||
2017-11-26 | Scene Tree Dock: added ability to deselect items when clicking on empty space | Dmitry Koteroff | |
2017-11-21 | Native pan and zoom for macOS | Bernhard Liebl | |
2017-11-17 | Allow exporting enums from GDScript | Bojidar Marinov | |
Use as `export(E) ...` Closes #12392 | |||
2017-11-04 | In Create New Node, always select and show best (shortest) match | Bernhard Liebl | |
2017-10-24 | Fix margin with tree drawing | Jakob Sinclair | |
Fixes @akien-mga point brought up in #12352 Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org> | |||
2017-10-11 | Stop move_to_bottom losing references to treeitems | MillionOstrich | |
2017-10-02 | Merge pull request #11659 from AndreaCatania/prephysics | Andreas Haas | |
Renamed fixed_process to physics_process | |||
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania | |
2017-09-28 | Several visual improvements. | Daniel J. Ramirez | |
Added proper label sizing Improved text editor status bar Fixed some issues with ItemList and also some style fixes Added background to color picker samples (the mrcdk fix) Fixed slider ticks. Added VS breakpoint and error styleboxes. | |||
2017-09-25 | Merge pull request #11541 from Paulb23/tree_arrow_goto_parent | Rémi Verschelde | |
Goto to parent on left arrow in tree with single column [ci skip] | |||
2017-09-24 | Goto to parent on left arrow in tree with single column | Paulb23 | |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-16 | Added Left / Right arrow navigation in tree, issue 10737 | Paulb23 | |
2017-09-15 | Merge pull request #11230 from maxim-sheronov/fix_enum_bindings | Thomas Herzog | |
Fix enums bindings | |||
2017-09-13 | Fix enums bindings | Maxim Sheronov | |
Add missed bindings for enums Move some enums to class to have correct output of api.json | |||
2017-09-13 | Merge pull request #10995 from GodotExplorer/pr-tree | Rémi Verschelde | |
Add custom minumus height to TreeItem | |||
2017-09-12 | Merge pull request #10908 from hpvb/fix-unused-variables | Rémi Verschelde | |
Fix unused variable warnings | |||
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam | |
The forth in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-09-08 | Fix various assorted warnings | Hein-Pieter van Braam | |
Fix various warnings that don't have enough instances to merit individual commits. Also fixes a potential bug in audio_server.cpp. | |||
2017-09-05 | Add custom minumus height to TreeItem | Geequlim | |
And expose the method `get_drop_section_at_pos` of Tree | |||
2017-09-03 | LineEdit in Tree is aligned vertical center | volzhs | |
2017-08-27 | Dead code tells no tales | Rémi Verschelde | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-27 | Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference | Rémi Verschelde | |
Added/Fixed null pointer checks | |||
2017-08-26 | Added/Fixed null pointer checks | Wilson E. Alvarez | |
2017-08-26 | Tree: fix RMB click collapses next item | Poommetee Ketson | |
2017-08-22 | Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde | |
Removed unnecessary assignments | |||
2017-08-21 | Removed unnecessary assignments | Wilson E. Alvarez | |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | |
2017-08-18 | -Volume sliders, mute, solo and fx bypass are functional, closes #9021 | Juan Linietsky | |
-Fixed tree reselect, makes reselecting an audio bux FX work | |||
2017-08-11 | Merge pull request #10247 from djrm/pr_bus_fixes | Rémi Verschelde | |
Fixes to buses editor | |||
2017-08-11 | Merge pull request #10238 from Hinsbart/resource_rmb | Rémi Verschelde | |
Inspector: Right click on resource opens sub-menu. | |||
2017-08-10 | Fixes to buses editor | Daniel J. Ramirez | |
Fixed unselectable bus Added bus options button | |||
2017-08-10 | Inspector: Right click on resource opens sub-menu. | Andreas Haas | |
Fixes #9052 | |||
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry | |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia | |
2017-08-06 | Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER | Bojidar Marinov | |
Closes #7695 | |||
2017-08-02 | Tree: fix index error with expanded column | Poommetee Ketson | |
2017-07-23 | Add object type hint for docs | Poommetee Ketson | |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | |
-Added system for feature overrides, it's pretty cool :) | |||
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky | |
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D. |