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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tree.cpp
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Commit message (
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Author
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-23
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-21
Added StringName as a variant type.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-09
Merge pull request #35840 from timothyqiu/groups-match
Rémi Verschelde
2020-02-08
Fix text clipping in Tree items not working with negative values
Michael Alexsander
2020-02-02
Fixes add group in Group Editor dialog
Haoyu Qiu
2020-01-03
Better horizontal scroll for Tree
Haoyu Qiu
2020-01-02
Fixes Tree item offset when root is hidden
Haoyu Qiu
2020-01-01
Ensures cursor visible for Tree with title
Haoyu Qiu
2020-01-01
Merge pull request #34724 from timothyqiu/tree-right
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
Fixes behavior of right arrow key in Tree
Haoyu Qiu
2019-11-12
Fixed crash when pressing down key on empty Tree
PouleyKetchoupp
2019-11-10
Merge pull request #33516 from qarmin/small_fixes
Rémi Verschelde
2019-11-10
Memory leak and crash fixes
Rafał Mikrut
2019-11-03
Fixes the edit rect in TreeItems
Gilles Roudiere
2019-10-06
Added missing bind_method to TreeItem::get_custom_color().
dankan1890
2019-10-04
Merge pull request #22834 from lupoDharkael/recursive-item
Rémi Verschelde
2019-10-02
Handle scrolling correctly in Tree controls inside ScrollContainers
MrCdK
2019-09-27
doc: Sync classref with current source
Rémi Verschelde
2019-09-27
Merge pull request #29681 from swarnimarun/vs-graph-unification
Rémi Verschelde
2019-09-26
#14011: Implement `TreeItem.get_button_tooltip(column, idx)`.
Nolan Darilek
2019-09-26
Visualscript editor graph unification & refactoring
Swarnim Arun
2019-09-20
Merge pull request #32206 from Calinou/remove-unused-tree-constants
Rémi Verschelde
2019-09-20
Remove an unused icon and constant in Tree
Hugo Locurcio
2019-09-19
Fix misc. source comment typos
luz.paz
2019-09-04
Add call_recursive method to TreeItem
lupoDharkael
2019-09-03
Merge pull request #31295 from fstiewitz/focus-rect-issue
Rémi Verschelde
2019-08-24
Tree: fix and expose icon modulation
merumelu
2019-08-11
fix(Tree): get_meta condition
Fabian Stiewitz
2019-08-09
Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-07-23
Inspector: Make default float step configurable
Rémi Verschelde
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-09
TreeItem: Rename new button disable method to set_button_disabled
Rémi Verschelde
2019-07-07
TreeItem: Added a setter for the disabled-property of buttons
Meriipu
2019-06-27
Merge pull request #29941 from qarmin/redundant_code_and_others
Rémi Verschelde
2019-06-26
Some code changed with Clang-Tidy
qarmin
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