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path: root/scene/gui/tree.cpp
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2016-11-13Clarify a NULL comparisoneska
'TreeItem::get_children()' does not return the child count, but rather a pointer to the children. This comparison caused an error during WebAssembly builds using the LLVM backend path.
2016-11-01Fix to focus or rename node by double clickvolzhs
2016-10-09Merge pull request #6553 from pkowal1982/treecheckboxRémi Verschelde
Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK
2016-09-19Use full width of TreeItem::Cell to change value in CELL_MODE_CHECKPawel Kowal
2016-09-17Add scrolling to Tree control in Drag and Drop modePawel Kowal
2016-08-30More visual script improvementsJuan Linietsky
-Added anti-aliasing on lines -Improved draw performance enormously -Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry!
2016-08-29Merge pull request #6220 from volzhs/issue-5789Rémi Verschelde
Make LineEdit not to cover whole line when rename node
2016-08-29Merge pull request #5956 from djrm/tree_behaviorRémi Verschelde
Double click on scene tree element to focus currently selected node
2016-08-28Show last added action on Input Map and implement InputEvent "=="volzhs
2016-08-27Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez
In 3D it will focus in the first viewport Enable double click for trees
2016-08-23Make LineEdit not to cover whole line when rename nodevolzhs
2016-07-26Changed the way the step decimals are computed to a safer way, fixes many ↵Juan Linietsky
issues.
2016-07-16TreeItem.set_button exposed.Ovnuniarchos
2016-07-10Fix tree drawing the pressed stylebox in all buttons in the columnFranklin Sobrinho
2016-07-09Changed tree so shift-selection skips folded children, closes #5515Juan Linietsky
2016-07-07Remove unused variables (third pass) + dead codeRémi Verschelde
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-04Fix TreeItem range editing by dragging on the inspectorFranklin Sobrinho
2016-06-30Only emit item_selected once per Tree row, closes #5280Juan Linietsky
2016-06-15Adds the ability to draw parent-children relationship lines in scene tree editorUgisBrekis
Can be turned on/off in editor settings + line color change available as well
2016-06-11fix how some display values are shown, fixes #4953Juan Linietsky
2016-05-16Contextualized Scene Tree menuJuan Linietsky
-Added context menu to Scene Tree Dock -Removed Buttons -Added a filter to search for nods more easily in the dock
2016-05-15Experimental Right Mouse Button menu for SceneTreeJuan Linietsky
Will eventually replace the buttons of that dock, so please test it!
2016-05-14New reworked AnimatedSprite!Juan Linietsky
-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc.
2016-05-11ability to drag scenes from filesystem to tree for instancingJuan Linietsky
2016-05-11-begun implementing drag & drop editor wideJuan Linietsky
-filesystem dock dnd support -property list dnd support -scene tree dnd support
2016-05-04Fix wrong return and argument types in documentationIgnacio Etcheverry
2016-05-01Add math/script expression evaluation in editor (#3620)Franco Eusébio Garcia
Rebase of #453
2016-03-17Fix cursor getting locked on tree control if tree is cleared while modifying ↵Saracen
numerical element.
2016-03-12-Made editor support SSL certs by default (embedded them)Juan Linietsky
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-02-Add some offset to spinboxes in tree, so revert icon does not annoy much ↵Juan Linietsky
when pops up, fixes #3415
2016-01-27Fix Tree Slider disappearing when clicking on itFranklin Sobrinho
2016-01-26Fix wrong position of LineEdit in Scene editorFranklin Sobrinho
2016-01-23-Added a "modal_close" signal for controlsJuan Linietsky
-Used it to keep changes on lineedit when focused out
2016-01-23Revert "Tree and PropertyEditor confirm value change on focus loss"Juan Linietsky
2016-01-21Merge pull request #3407 from TheHX/pr-issue-1717Rémi Verschelde
Tree and PropertyEditor confirm value change on focus loss
2016-01-21Tree and PropertyEditor confirm value change on focus lossFranklin Sobrinho
2016-01-21Fix wrong local mouse pos when holding spinbox and improve behaviourIgnacio Etcheverry
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31-fix range limit issue in Particles2D, closes #2411Juan Linietsky
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-10Fix editing TreeItem cells in range modeeska
- Show slider when editing range mode tree cells per mouse input - Hide slider after using keyboard controls to edit range mode tree cells
2015-12-10Spinbox: increase/decrease with mouse heldneikeq
2015-11-18Merge pull request #2735 from TheHX/fix_tree_checkboxJuan Linietsky
Fix Tree checkbox check/uncheck behavior
2015-11-13-better integration of ndee's themeJuan Linietsky
2015-11-05Add Tree checkbox check/uncheck behavior when pressing enterFranklin Sobrinho
2015-08-30Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
# Solved Conflicts: # scene/gui/spin_box.cpp # scene/gui/tree.cpp
2015-08-30Add missing icons, also make MSVC2010 happyMariano Javier Suligoy
2015-08-30-fix compile issue (pow)Juan Linietsky
-ask user for track to call nodes when adding call track
2015-08-29-multi-selection (shift-click) working in scene treeJuan Linietsky