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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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gui
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tree.cpp
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Author
2022-02-01
Merge pull request #57355 from akien-mga/method-bindings-clearer-types
Rémi Verschelde
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-28
Improve some method bindings to use specific `Object` subtypes
Rémi Verschelde
2022-01-27
Merge pull request #57205 from TechnoPorg/variant-template-cast
Rémi Verschelde
2022-01-25
Allow method binds to take Object subclasses as arguments
TechnoPorg
2022-01-20
Merge pull request #53276 from Phischermen/propagate_check
Rémi Verschelde
2022-01-18
Addded methods to propagate checks & refactored classes to use new methods.
Kevin Fischer
2022-01-11
Merge pull request #56322 from madmiraal/fix-42450
Rémi Verschelde
2022-01-05
Merge pull request #55791 from kleonc/tree-dont-consume-mouse-if-collapser-no...
Rémi Verschelde
2022-01-05
Merge pull request #56346 from pycbouh/control-treenteger
Rémi Verschelde
2022-01-05
Merge pull request #56408 from eazrael/tree-fix-selectionmode-row
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Tree: Fix de-select when selection mode set to SELECT_ROW
Christoph Nelles
2021-12-30
Fix an incorrect exposed property type in Tree
Yuri Sizov
2021-12-29
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-10
Tree Don't consume mouse event by collapse arrow which isn't shown
kleonc
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-06
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_m...
Rémi Verschelde
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
Rename minimum_size_changed() method
kobewi
2021-12-05
Bind column_titles_visible as property
kobewi
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-16
Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-25
Ignore empty Font resources as theme override.
bruvzg
2021-10-23
Fix possible crash when calling Tree.notification from _ready
Robin Arys
2021-10-04
Remove EDSCALE dependency from /scene/gui
Yuri Sizov
2021-09-28
Fix tree title column size minimum width
jmb462
2021-09-26
Fix minimum size of TreeItem
floppyhammer
2021-09-25
Merge pull request #53049 from AnilBK/dont-construct-2
Rémi Verschelde
2021-09-25
Construct values only when necessary.
Anilforextra
2021-09-25
Correctly calculate position of the folding arrow in Tree
Yuri Sizov
2021-09-15
Merge pull request #52313 from groud/cache_tree_item_size
Rémi Verschelde
2021-09-13
Fix error when click edge of the tree icon
Tomasz Chabora
2021-09-01
Cache TreeItem minimum size for performance.
Gilles Roudière
2021-08-28
Add support for internal nodes
kobewi
2021-08-27
Merge pull request #52096 from kleonc/tree-item-drag-drop-drawing
Max Hilbrunner
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-25
Tree Fix line rendering when drag and dropping TreeItem
kleonc
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-16
Added icons and API for indeterminate checkmarks for the Tree class.
Kevin Fischer
2021-07-18
Optimize StringName usage
reduz
2021-07-13
Merge pull request #50135 from KoBeWi/🌲.update()
Rémi Verschelde
2021-07-07
Merge pull request #49890 from voxelv/fix_tree_range_click_timeout_crash_46648
Hugo Locurcio
2021-07-04
Clean up Tree
reduz
2021-07-04
Update Tree when modified
kobewi
2021-06-30
Avoid using a nullptr root in Tree._range_click_timeout().
voxelv
2021-06-29
Fixes crash in case no column in tree is expanded and has minimum size
Gilles Roudière
2021-06-28
Implement Tree's internal minimum width calculation
Gilles Roudière
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