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path: root/scene/gui/tree.cpp
AgeCommit message (Expand)Author
2020-09-16Dropping file on parrent dirrectory fixedDashcell
2020-09-08Check if old mouse column is still available.Marcel Admiraal
2020-07-27Make all String float conversion methods be 64-bitAaron Franke
2020-07-20Prevent infinite loop in Tree incremental searchTomasz Chabora
2020-07-02Prevent dragging from SceneTree buttonsHaoyu Qiu
2020-07-01Fix doubleclick on tree item, restore input focus on previous windows.Juan Linietsky
2020-06-30Fix Tree's 'scroll_to_item()' not working correctly on some casesMichael Alexsander
2020-06-06Tree: Calling update in _gui_input less frequentlyGiuliano Barberi
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-05-06Bind set_suffix/get_suffix in TreeStanislav Labzyuk
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-08Remove unused ofs variabletheludovyc
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Popups have also been converted to windowsJuan Linietsky
2020-03-26Open sub-windows as embedded if the OS does not support themJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-09Merge pull request #35840 from timothyqiu/groups-matchRémi Verschelde
2020-02-08Fix text clipping in Tree items not working with negative valuesMichael Alexsander
2020-02-02Fixes add group in Group Editor dialogHaoyu Qiu
2020-01-03Better horizontal scroll for TreeHaoyu Qiu
2020-01-02Fixes Tree item offset when root is hiddenHaoyu Qiu
2020-01-01Ensures cursor visible for Tree with titleHaoyu Qiu
2020-01-01Merge pull request #34724 from timothyqiu/tree-rightRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2020-01-01Fixes behavior of right arrow key in TreeHaoyu Qiu
2019-11-12Fixed crash when pressing down key on empty TreePouleyKetchoupp
2019-11-10Merge pull request #33516 from qarmin/small_fixesRémi Verschelde
2019-11-10Memory leak and crash fixesRafał Mikrut
2019-11-03Fixes the edit rect in TreeItemsGilles Roudiere
2019-10-06Added missing bind_method to TreeItem::get_custom_color().dankan1890
2019-10-04Merge pull request #22834 from lupoDharkael/recursive-itemRémi Verschelde
2019-10-02Handle scrolling correctly in Tree controls inside ScrollContainersMrCdK
2019-09-27doc: Sync classref with current sourceRémi Verschelde
2019-09-27Merge pull request #29681 from swarnimarun/vs-graph-unificationRémi Verschelde