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path: root/scene/gui/texture_rect.h
AgeCommit message (Expand)Author
2023-01-12Add expand modes to TextureRectkobewi
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-01-07Rename TextureRect.expand to ignore_texture_sizekobewi
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-10-19Fixup `ColorRect` and `TextureRect` renamesAndrii Doroshenko (Xrayez)
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-05Update TextureRect and Sprite when their Texture is modified directly.PouleyKetchoupp
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-04-03Add ability to flip TextureRect horizontally or verticallyPouleyKetchoupp
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-09Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchModegeequlim
2017-01-14Finish renaming *Frame GUI classes to *RectRémi Verschelde