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path: root/scene/gui/texture_rect.cpp
AgeCommit message (Expand)Author
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Minor code formatting in TextureRect fileMichael Alexsander
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-05Update TextureRect and Sprite when their Texture is modified directly.PouleyKetchoupp
2019-04-30Fix build error after #27294Rémi Verschelde
2019-04-03Add ability to flip TextureRect horizontally or verticallyPouleyKetchoupp
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-23Add object type hint for docsPoommetee Ketson
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-02-09Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchModegeequlim
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14Finish renaming *Frame GUI classes to *RectRémi Verschelde