Age | Commit message (Expand) | Author |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-06 | Fix TextureRect::flip_* when used with atlas texture | Guilherme Felipe |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-28 | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Minor code formatting in TextureRect file | Michael Alexsander |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-05 | Update TextureRect and Sprite when their Texture is modified directly. | PouleyKetchoupp |
2019-04-30 | Fix build error after #27294 | Rémi Verschelde |
2019-04-03 | Add ability to flip TextureRect horizontally or vertically | PouleyKetchoupp |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-07-23 | Add object type hint for docs | Poommetee Ketson |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-02-09 | Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode | geequlim |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-14 | Finish renaming *Frame GUI classes to *Rect | Rémi Verschelde |