Age | Commit message (Expand) | Author |
2019-02-12 | Scene: Ensure classes match their header filename | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-01-19 | The TextureButton's bitmask takes into account the stretch mode selected | MrCdK |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Fix compile error with TextureButton | geequlim |
2017-02-09 | Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode | geequlim |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-12 | added rotation and scale support to gui controls | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-01-02 | Changed texturebutton scale from float to Size2 | romulox_x |
2015-01-03 | -ability to scale and modulate texturebutton, closes #818 | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |