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path: root/scene/gui/texture_button.cpp
AgeCommit message (Expand)Author
2022-11-14Remove redundant Variant-types initializationsMarkus Sauermann
2022-09-04Replace Rect2(i) has_no_area with has_areaAaron Franke
2022-09-01Refactor BitMap and add testsHendrik Brucker
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
2022-08-23Add some codes, returnes directly if the value is not changed.风青山
2022-02-05Rework TextureButton stretchkobewi
2022-01-29TextureButton Fix logic for drawing only the focus texturekleonc
2022-01-04Fix TextureButton focus texture logickobewi
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-06Rename minimum_size_changed() methodkobewi
2021-06-11TextureButton Update min size on any texture changekleonc
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-02-04doc: Don't bind argument names with p_ prefixRémi Verschelde
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-07-01Added flip_h and flip_v properties in TextureButtonPouleyKetchoupp
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-08-29Add feature to Button to make its icon expand/shrink with the button's sizeMichael Alexsander Silva Dias
2019-04-30Merge pull request #27294 from lupoDharkael/rect2iRémi Verschelde
2019-03-21Add missing methods to Rect2ilupoDharkael
2019-03-15Fix scaling issue for texture button focus texture.K. S. Ernest (iFire) Lee
2019-02-21Merge pull request #26105 from nekomatata/texture-button-mask-fixRémi Verschelde
2019-02-21Fixed TextureButton click mask when no other texture is setPouleyKetchoupp
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-10-06fix hovering on toggled texture buttonsSamuel P
2018-09-29Fix warning about functions defined but not used [-Wunused-function]Rémi Verschelde
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-01-19The TextureButton's bitmask takes into account the stretch mode selectedMrCdK
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-26Fix the resize mode of TextureButton cannot be saved into resource files.Geequlim
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Merge pull request #7795 from hpvb/rename-md-macroRémi Verschelde
2017-02-13Fix compile error with TextureButtongeequlim
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-02-09Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchModegeequlim
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky