index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
/
texture_button.cpp
Age
Commit message (
Expand
)
Author
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-07-07
Remove unused variables (third pass) + dead code
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-29
-Allow negative texture scale in TextureButton, fixes #2956
reduz
2015-12-13
ability to export scene to zip
Juan Linietsky
2015-12-12
added rotation and scale support to gui controls
Juan Linietsky
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-02
Changed texturebutton scale from float to Size2
romulox_x
2015-01-03
-ability to scale and modulate texturebutton, closes #818
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
[prev]