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path: root/scene/gui/texture_button.cpp
AgeCommit message (Expand)Author
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-26Fix the resize mode of TextureButton cannot be saved into resource files.Geequlim
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Merge pull request #7795 from hpvb/rename-md-macroRémi Verschelde
2017-02-13Fix compile error with TextureButtongeequlim
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-02-09Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchModegeequlim
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-07Remove unused variables (third pass) + dead codeRémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29-Allow negative texture scale in TextureButton, fixes #2956reduz
2015-12-13ability to export scene to zipJuan Linietsky
2015-12-12added rotation and scale support to gui controlsJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-02Changed texturebutton scale from float to Size2romulox_x
2015-01-03-ability to scale and modulate texturebutton, closes #818Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky