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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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text_edit.h
Age
Commit message (
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Author
2021-08-13
Only update TextEdit text cache when dirty
Paulb23
2021-08-12
Cleanup and bind remaing methods in TextEdit
Paulb23
2021-08-12
Cleanup and expose viewport / scrolling methods
Paulb23
2021-08-12
Rename readonly to editable
Paulb23
2021-08-12
Rename insert mode to overtype mode
Paulb23
2021-08-12
Protect internal CodeEdit --> TextEdit API
Paulb23
2021-08-12
Cleanup TextEdit selection methods
Paulb23
2021-08-12
Expose and cleanup TextEdit line wrap API
Paulb23
2021-08-12
Cleanup and rename caret operations
Paulb23
2021-08-12
Make TextEdit cut, copy and paste overridable
Paulb23
2021-08-12
Remove dead code from TextEdit
Paulb23
2021-08-11
Triple click in text editor now uses last mouse position for validity
Melissa Geels
2021-08-01
Move symbol lookup into CodeEdit
Paulb23
2021-08-01
Move line length guidelines into CodeEdit
Paulb23
2021-08-01
Move brace matching into CodeEdit
Paulb23
2021-08-01
Move auto brace completion to CodeEdit
Paulb23
2021-07-19
Merge pull request #50588 from bruvzg/menu_gen
Rémi Verschelde
2021-07-19
Fixed typos in `TextEdit::GutterType` enum
Yuri Roubinsky
2021-07-19
Optimize LineEdit and TextEdit menu item generation.
bruvzg
2021-07-17
Create many types of popups on demand
reduz
2021-07-06
LineEdit: Respect `max_length` by truncating text to append
Rémi Verschelde
2021-06-20
Move indent management to CodeEdit
Paulb23
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
Remove redundant keywords from TextEdit
Paulb23
2021-06-01
Move code folding into CodeEdit and hide line hiding API
Paulb23
2021-06-01
Move and expose Code Hint in CodeEdit
Paulb23
2021-06-01
Move and expose AutoComplete in CodeEdit
Paulb23
2021-05-22
Add a keyboard shortcut to select the word under cursor in TextEdit
Hugo Locurcio
2021-05-22
Add custom background line colour to TextEdit and remove marked lines
Paulb23
2021-02-18
Removed hardcoded shortcuts from /scene and converted to input actions
Eric M
2021-02-14
[CTL] Add missing font outline drawing routines and theme constants.
bruvzg
2021-02-12
Fix TextEdit autoscroll with wrapped lines
PouleyKetchoupp
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-11
Fixed mouse scrolling in TextEdit's
Yuri Roubinsky
2020-11-26
[Complex Text Layouts] Refactor TextEdit and CodeEdit controls.
bruvzg
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-10-25
ScriptEditor: Fix line number gutter drag select
Devin Curry
2020-09-11
Remove bit fields and use fixed width integers instead.
Marcel Admiraal
2020-09-10
Move safe line color into editor
Paulb23
2020-09-10
Move ConnectionGutter to editor code_editor
Paulb23
2020-09-10
Add folding gutter to code_edit
Paulb23
2020-09-10
Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
Paulb23
2020-09-10
Added Line numbers to CodeEdit
Paulb23
2020-09-10
Added gutter system to TextEdit
Paulb23
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-09
Add option to disable virtual keyboard for TextEdit
PouleyKetchoupp
2020-07-11
Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
Paulb23
2020-07-11
Convert syntax highlighters into a resource
Paulb23
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