index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
/
text_edit.h
Age
Commit message (
Expand
)
Author
2017-11-14
Merge pull request #12842 from ianb96/shader_editor_fix
Rémi Verschelde
2017-11-11
Added "is_readonly()" to TextEdit and made it a property.
Michael Alexsander Silva Dias
2017-11-11
shader editor context menu and line operations and style fix
Ian
2017-11-11
add context menu enable getters, setters, and properties in LineEdit and Text...
Ian
2017-11-05
Changed line and word mouse selection
Paulb23
2017-10-22
Added setting to toggle current line highlighting
Paulb23
2017-09-28
keep font color on selection as default
toger5
2017-09-06
second take at autocomplete logic, using a TextOperation check.
Paulo Gomes
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
-Code completion for enumerations
Juan Linietsky
2017-08-22
Stops scrolling when the user issues another command
Paulb23
2017-08-21
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-21
Increased smooth scroll speed and added user setting
Paulb23
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-19
Added smooth scrolling to TextEdit
Paulb23
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-09
Implement NSTextInputClient protocol for IME
bruvzg
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-18
Added support for space indentation
Paulb23
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
Fix highlight typo
supaiku
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-28
Fixed line lenght guideline drawing with color option
Paulb23
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-06
Made background and symbol color follow the color API
Paulb23
2016-10-13
Allow turing off zero-padding for line numbers
Pedro J. Estébanez
2016-10-11
Merge pull request #6778 from Hinsbart/completion_z
Rémi Verschelde
2016-10-10
Fix Script Editor drawing over Dialogs.
Andreas Haas
2016-10-10
Add line length guideline to code editors
Pedro J. Estébanez
2016-09-29
Add inline ColorPicker to Script text editor.
Andreas Haas
2016-09-12
Do ctrl-click on any code identifier to go to definiton or help page.
Juan Linietsky
2016-08-06
Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-07-23
Merge pull request #5737 from neikeq/pr-issue-5269
Rémi Verschelde
2016-07-21
TextEdit: Center search results
Ignacio Etcheverry
2016-07-12
Added block caret to TextEdit
Paulb23
2016-07-11
Expose highlight all occurrences
Paulb23
2016-07-11
Expose show line numbers
Paulb23
2016-07-11
Added completion font colors
Paulb23
2016-06-21
Added code completion existing color setting
Paulb23
2016-06-21
Added code completion selected color setting
Paulb23
2016-06-21
Added code completion background color setting
Paulb23
2016-06-19
Text Edit no longer draws caret on focus loss
Paulb23
2016-06-12
Fixed overloaded virtual functions with const vs none warning
marcelofg55
2016-05-29
Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750
Rémi Verschelde
2016-05-29
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
Ignacio Etcheverry
2016-05-26
Added breakpoint markers, issue 4750
Paulb23
[next]