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path: root/scene/gui/text_edit.cpp
AgeCommit message (Expand)Author
2017-08-21Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky
2017-08-22Merge pull request #10427 from Hinsbart/fix_paddingRémi Verschelde
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-21Increased smooth scroll speed and added user settingPaulb23
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-20Fixed not being able to scroll to eofPaulb23
2017-08-19Added smooth scrolling to TextEditPaulb23
2017-08-19Merge pull request #10439 from Paulb23/blinking_text_issue_10432Rémi Verschelde
2017-08-19Fixed blinking text, issue 10432Paulb23
2017-08-18TextEdit: Fix line padding.Andreas Haas
2017-08-18TextEdit: Moving between words now works across lines.Andreas Haas
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-11Merge pull request #10142 from bruvzg/3.0-osx-imeRémi Verschelde
2017-08-10Fixes method definitions with extra number of argumentsIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-09Implement NSTextInputClient protocol for IMEbruvzg
2017-08-06Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov
2017-08-02ScriptEditor: ctrl+click can open scenes/resources.Andreas Haas
2017-08-01made delete next and prev consistent to other editors,issue 6546Paulb23
2017-07-23Add object type hint for docsPoommetee Ketson
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-11IME window follow the input cursor.geequlim
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-20Merge pull request #8417 from neikeq/hello-thereRémi Verschelde
2017-04-18Added support for space indentationPaulb23
2017-04-17External editor improvements and fixesIgnacio Etcheverry
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06Fix highlight typosupaiku
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-28 Various fixes detected using PVS-Studio static analyzer.Thaer Razeq
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-02-03Selected text is now deselected on ctrl+home/endkbake
2017-01-28Fixed line lenght guideline drawing with color optionPaulb23
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-08Fix code completion for new getnode syntaxJuan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde