Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde | |
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). | |||
2015-12-09 | TextEdit: Scroll while selecting with mouse idle | neikeq | |
2015-11-29 | Script Editor: automatic indentation after a colon | koalefant | |
2015-11-19 | Merge pull request #2364 from neikeq/textedit_select | Juan Linietsky | |
Some TextEdit selection improvements | |||
2015-11-12 | Implement Ctrl + backspace/delete to delete words | Franklin Sobrinho | |
2015-11-07 | TextEdit: Properly scroll vertically when selecting text with mouse drag | neikeq | |
2015-10-17 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-10-17 | misc cleanup | Juan Linietsky | |
2015-10-12 | ran cppcheck, fixed cases where array index is used before limits check | firefly2442 | |
2015-09-09 | Fix HScrollBar of TextEdit, closes #2355 | Franklin Sobrinho | |
2015-08-13 | textedit selection improvements | neikeq | |
allows using shift and pointer selection together, and selecting text while scrolling. tried to make it as similar as possible to most editors. | |||
2015-06-27 | more code completion improvements | Juan Linietsky | |
-calltip dissapears with more types of keypresses or when pressing ')' -properly looks into autoloaded scripts or nodes with another script for script functions/variables/etc. | |||
2015-06-26 | improved get_node(), connect(), etc code completion. | Juan Linietsky | |
-properly completes text arguments -includes the "/root" autoloads | |||
2015-06-06 | -fixed many memory initialization issues | Juan Linietsky | |
-fixed deadlock on previews thread -fixed compilation errors on unix | |||
2015-05-19 | more fixes | Juan Linietsky | |
fix ctrl-a for some cases, mentioned in #1704 fix toggling visibility not updating, fixes #1923 | |||
2015-05-06 | optional formal changes | ehriche | |
2015-05-05 | fix crash in editor when using alt+arrows to indent, thanks adolson and ↵ | Juan Linietsky | |
romulox_x | |||
2015-05-04 | Merge pull request #1804 from ricpelo/ricpelo-patch-2 | Juan Linietsky | |
Wrong use of | instead of || | |||
2015-05-04 | Wrong use of | instead of || | Ricardo Pérez | |
2015-05-02 | Triple click doesn't select line if click was done on different lines. Fix #1727 | Biliogadafr | |
2015-05-01 | -Fixes from source code analyzizer, closes #1768 | Juan Linietsky | |
2015-04-20 | -oops, duplicated text issue fix.. | Juan Linietsky | |
2015-04-18 | disable undo properly after ctrl-i, fixes #1688 | Juan Linietsky | |
2015-04-18 | -try to avoid errors when path using ".." is present in script include, ↵ | Juan Linietsky | |
fixes #1703 | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-03-22 | Merge pull request #1402 from ElectricSolstice/editor_match_fix | Juan Linietsky | |
Fixed issue #1377 about script editor parenthesis matching. | |||
2015-03-16 | New option to send canvas to render buffer | Juan Linietsky | |
allows to use 3D environment effects for post processing such as Glow, Bloom, HDR, etc. in 2D. | |||
2015-02-19 | Fixed issue 1377 about script editor parenthesis matching. | ElectricSolstice | |
2015-01-13 | Total rows of text edit was calculated wrong, fixed issue #842 | marynate | |
2015-01-04 | -attempt to be friendlier on non english keyboards | Juan Linietsky | |
2015-01-04 | -Fix shortcuts for OSX code completion, fixes #1111 | Juan Linietsky | |
-Fixed how translation fallbacks works, fixes #1011 | |||
2015-01-03 | -added new code completion guess locations, closes #1032 | Juan Linietsky | |
-moved commandline fix to mingw-only, should fix #1064 | |||
2015-01-02 | -fix TextEdit shift-click functionality past begin and end of selection (#1004) | Juan Linietsky | |
2015-01-02 | -fix readonly issues (#1018) | Juan Linietsky | |
2014-12-20 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2014-12-18 | -improved completion options for InputEvent, shows all event types now | Juan Linietsky | |
2014-12-17 | change shortcut for toggle-comment to Ctrl+K | Dana Olson | |
2014-12-17 | -added brace matching to go with the new code completion | Juan Linietsky | |
2014-12-16 | New Code Completion | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=- -Massive improvement to code completion -Argument hinting for functions If you manage to out-smart the code-completion in a situation where completion should be possible to guess, let me know. Please enter the commit message for your changes. Lines starting | |||
2014-12-07 | More Fixes | Juan Linietsky | |
-=-=-=-=-= -Bug in saving multinline text in xml fixed. #925 -typo in android export fixed. #930 | |||
2014-12-07 | now undo/redo supported | Dana Olson | |
2014-12-07 | apply patch #882 from dcubix | Dana Olson | |
2014-11-13 | allow Alt+arrow keys to pass through editor | Dana Olson | |
2014-11-12 | Editor goodies update | Diego Lopes | |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | |||
2014-09-22 | -variables with export in script are now IMMEDIATELY AND ALWAYS visible in ↵ | Juan Linietsky | |
properties (#718) -WorldEnvironment cleanup issues fixed (#563) -Text Editor improvement to shift-mouse selection (#648) -(Hopefully) fixed rare (but horrible) indexing bug in GDScript compiler (#652) -Some changes to PhysicsBody API, renamed property "active" to "sleeping", which makes more sense -Added add_collision_exception() API in PhysicsBody (more accessible) -ability to select and copy in the output messages panel | |||
2014-09-21 | Fixed too many little issues, check the issues closed today. | Juan Linietsky | |
2014-09-19 | Fixing Issues... | Juan Linietsky | |
- #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows) - #676 (draw both tiles and octants in order from top to bottom, left to right ) - #686 (unicode escape sequences work now) - #702 (was not a bug, but a test was added to see if bodies went too far away) | |||
2014-08-01 | Small Issues & Maintenance | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=-=-=-=-= -Begin work on Navigation Meshes (simple pathfinding for now, will improve soon) -More doc on theme overriding -Upgraded OpenSSL to version without bugs -Misc bugfixes |