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path: root/scene/gui/text_edit.cpp
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2021-10-23Merge pull request #54045 from ConteZero/primary_clipboard_linux_fix_warningRémi Verschelde
2021-10-23Fix primary clipboard warningConteZero
2021-10-21Use TitleCase for CTL dialog menu optionsHugo Locurcio
This is more consistent with other actions exposed in the dialog.
2021-10-20Merge pull request #53702 from ConteZero/primary_clipboard_linuxRémi Verschelde
2021-10-19Fix: typo in TextParagraph class and docsMurilo Gonçalves
2021-10-18Added primary clipboard for LinuxConteZero
2021-10-16Fix null crash with TextEditRicardo Subtil
2021-10-09Fix missing argument names in bindingsRémi Verschelde
While at it, tweak some boolean setters to use `p_enabled` for the bool. Also renames `draw_minimap()` to `set_draw_minimap()`.
2021-10-06Fix crash when tooltip_request_func object is freedHaoyu Qiu
2021-10-04Fix caret position and viewport centering after deleting line (Ctrl-X)jmb462
2021-10-04Remove EDSCALE dependency from /scene/guiYuri Sizov
2021-10-01Implement TextServer GDExtension interface, remove TextServer GDNative ↵bruvzg
interface.
2021-09-30Merge pull request #53112 from EricEzaM/better-breakpoint-gutterRémi Verschelde
2021-09-30Improved breakpoint gutter for CodeEdit.Eric M
Added preview of breakpoint placement on hover. Added override of icon for the Editor to use an SVG so it is no longer blurry.
2021-09-29Fix TextOp setting to none when typingPaulb23
2021-09-26Fix LineEdit and TextEdit double-click and triple-click selectionjmb462
2021-09-23Construct values only when necessary.Anilforextra
2021-09-14Merge pull request #52185 from Paulb23/nested-complex-opsRémi Verschelde
Allow nested complex ops in TextEdit
2021-09-13Merge pull request #52443 from Paulb23/code-edit-indext-fixesRémi Verschelde
Fix brace placement with space auto indent
2021-09-08Merge pull request #52106 from Paulb23/text-edit-optimisationGilles Roudière
Optimise TextEdit get line height and width
2021-09-06Fix brace placement with space auto indentPaulb23
2021-09-04Add visual feedback when hovering or dragging the code minimap grabberHugo Locurcio
This makes it more obvious that the minimap grabber can be dragged to scroll.
2021-08-28Allow nested complex ops in TextEditPaulb23
2021-08-28Optimise TextEdit get height and widthPaulb23
2021-08-28Add support for internal nodeskobewi
2021-08-27Makes FontData importable resource.bruvzg
Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support.
2021-08-23Merge pull request #51947 from AnilBK/redundant-assignmentsMichael Alexsander
[cppcheck] Remove some redundant assignments.
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
2021-08-22Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
2021-08-21Remove redundant assignments.Anilforextra
Use used_in_transfer instead of used_in_compute twice.
2021-08-17Improve Undo/Redo menu itemsHaoyu Qiu
* Make Undo/Redo menu items disabled when clicking it does nothing. * Context menu of `TextEdit` * Context menu of `LineEdit` * Editor's Scene menu * Script editor's Edit menu and context menu (for Script and Text) * Make editor undo/redo log messages translatable. * Mark `UndoRedo`'s `has_{un,re}do()` methods as `const`. * Expose `TextEdit`'s `has_{un,re}do()` to scripts since `{un,re}do()` are already available.
2021-08-17We can delete all text on TextEditrequizm
While all text of TextEdit was selected, deletion with backspace did not occur. It can now be deleted.
2021-08-16Fixed crash executing TextEdit.new().set_draw_control_chars(true)Vignesh1-art
Fixes #51613.
2021-08-13Merge pull request #51585 from Paulb23/theme-update-optimisationRémi Verschelde
2021-08-13Only update TextEdit text cache when dirtyPaulb23
2021-08-13[TextEdit] Improve block/insert caret drawing.bruvzg
2021-08-12Fix breakpoint toggle signal not firing when expectedPaulb23
2021-08-12Cleanup and complete TextEdit inspector and docsPaulb23
2021-08-12Cleanup and bind remaing methods in TextEditPaulb23
2021-08-12Cleanup and expose viewport / scrolling methodsPaulb23
2021-08-12Rename readonly to editablePaulb23
2021-08-12Rename insert mode to overtype modePaulb23
2021-08-12Protect internal CodeEdit --> TextEdit APIPaulb23
2021-08-12Cleanup TextEdit selection methodsPaulb23
2021-08-12Expose and cleanup TextEdit line wrap APIPaulb23
2021-08-12Cleanup and rename caret operationsPaulb23
2021-08-12Make TextEdit cut, copy and paste overridablePaulb23
2021-08-12Remove dead code from TextEditPaulb23
2021-08-12Merge pull request #51502 from codecat/fix-caret-selectionRémi Verschelde
Move cursor to edge of selection when moving caret left/right
2021-08-11Triple click in text editor now uses last mouse position for validityMelissa Geels
Previously, you would be able to double click a word, followed by single-clicking another word on the same line, which would select the entire line. Now, it will only select the whole line if the mouse position has remained the same after the double click. This mimicks the behavior in most third party text editors. Fixes #51312.