Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-04 | Merge pull request #15334 from poke1024/textedit-mousepos | Rémi Verschelde | |
Fix TextEdit::_get_mouse_pos rounding errors | |||
2018-01-04 | Fix TextEdit::_get_mouse_pos rounding errors | Bernhard Liebl | |
2018-01-04 | Merge pull request #15308 from ianb96/horizontal_scrolling | Rémi Verschelde | |
TextEdit horizontal scrolling with shift | |||
2018-01-04 | Merge pull request #15191 from Jerome67000/z_renaming | Rémi Verschelde | |
renames "z" Node2D property to "z_index" | |||
2018-01-03 | TextEdit horizontal scrolling with shift | Ian | |
2018-01-03 | #15078 renamed "z" -> "z_index" property in Node2D | Jerome67000 | |
2018-01-03 | Merge pull request #15127 from poke1024/smooth-scroll-play | Rémi Verschelde | |
Remove some lagginess from TextEdit's smooth scrolling | |||
2018-01-03 | Merge pull request #15063 from poke1024/textedit-select-last-line | Rémi Verschelde | |
Fix key down on last line in TextEdit | |||
2018-01-02 | Merge pull request #14983 from Paulb23/keyboard_selection_issue_14675 | Rémi Verschelde | |
Fixed keyboard word selection when at the start/end of line, issue 14675 | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-01-01 | Merge pull request #14972 from poke1024/fix-unindent-col-0 | Noshyaar | |
Fix unindent (shift-tab) on column 0 | |||
2018-01-01 | Merge pull request #14973 from poke1024/docs-word-selection | Noshyaar | |
Double-click word selection for RichTextLabel (i.e. docs) | |||
2017-12-28 | Fix unindent (shift-tab) on column 0 and more | Bernhard Liebl | |
2017-12-28 | Double-click word selection for RichTextLabel (i.e. docs) | Bernhard Liebl | |
2017-12-28 | Remove some lagginess from TextEdit's smooth scrolling | Bernhard Liebl | |
2017-12-26 | fix indent selection crash | Ian | |
2017-12-26 | Fix shift-key down on last line in TextEdit | Bernhard Liebl | |
2017-12-25 | Add missing parameter names | Poommetee Ketson | |
2017-12-23 | Fixed keyboard word selection when at the start/end of line, issue 14675 | Paulb23 | |
2017-12-20 | Adds an option to move cursor with right click in TextEdit | MattUV | |
Fixes #14832 - Added an option in the editor settings/cursor to make the cursor move with right click. - If the option is activated (true by default), a right click will move the cursor before displaying context menu. - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it. - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click - The option is available in the script editor and the shader editor via the editor settings - The documentation has been updated with the new property, and a few other entries in TextEdit.xml. | |||
2017-12-17 | Fix cut-copy-line breaking paste (issue 14539) | Bernhard Liebl | |
2017-12-16 | Bind TextEdit.deselect and update documentation | Rémi Verschelde | |
2017-12-15 | Modifies indentation behaviours | MattUV | |
Partially fixes #14559 (see the issue for details); Removes some code redondancy ; Adds the possibility to indent left and right without selecting text ; Adds the entries to the context menu when text is not selected ; Renames indent_selection_left() and indent_selection_right() to indent_left() and indent_right() ; Unifies context menus of shader text editor and script text editor. | |||
2017-12-08 | Modify shortcuts and menus to fold/unfold code | MattUV | |
Fix #13180 As the same shortcut cannot be assigned to two actions, I removed the ability to fold (fold_line()) or unfold (unfold_line()) via menu (still possible by code), and there is a single fold/unfold action (toggle_fold_line()). The new default shortcut is now Alt+F | |||
2017-12-07 | Changed current line draw order and added code folding color | Paulb23 | |
2017-12-07 | Merge pull request #14352 from ianb96/get_hidden_width | Rémi Verschelde | |
Fixes horizontal scrolling over hidden lines | |||
2017-12-07 | Merge pull request #13362 from groud/fix_folding | Rémi Verschelde | |
Fixes folding of blank lines | |||
2017-12-06 | fixes horizontal scrolling over hidden lines | Ian | |
2017-12-06 | Merge pull request #13409 from YeldhamDev/textedit_disabled | Rémi Verschelde | |
Add disabled theme to TextEdit | |||
2017-12-01 | Add disabled theme to TextEdit. | Michael Alexsander Silva Dias | |
2017-11-28 | last line scroll fix when scroll_past_last_line is disabled | Ian | |
2017-11-28 | Fixes folding of blank lines | Gilles Roudiere | |
2017-11-26 | Fixes adjust viewport to cursor when line is to long, issue 13190 | Paulb23 | |
2017-11-23 | Fixed not be able to unfold the last line | Paulb23 | |
2017-11-21 | code folding scrolling fixes | ianb96 | |
2017-11-21 | Merge pull request #13134 from Chaosus/fixinvalidscroll | Rémi Verschelde | |
Fix invalid scroll | |||
2017-11-21 | Fix invalid scroll | Chaosus | |
2017-11-21 | Native pan and zoom for macOS | Bernhard Liebl | |
2017-11-20 | Visual fixes | Daniel J. Ramirez | |
Added some icons (Including the onion one) Fixed text editor ellipsis style and editor tabs | |||
2017-11-20 | Fix TextEdit::cursor_set_line bindings | Rémi Verschelde | |
As spotted by @neikeq - fixes #13068. | |||
2017-11-18 | scrolling fixes | Ian | |
2017-11-17 | TextEdit code folding | Ian | |
2017-11-17 | Merge pull request #12763 from remorse107/Code-Complete | Rémi Verschelde | |
Modified code completion for better tabbing with immediate hints. | |||
2017-11-15 | Allow underscores in GDScript numeric literals | Bojidar Marinov | |
Closes #12928 | |||
2017-11-14 | Merge pull request #12842 from ianb96/shader_editor_fix | Rémi Verschelde | |
Shader Editor context menu and line operations and style fix | |||
2017-11-13 | Modified code completion for better tabbing, and removal of need to ↵ | Robert Morse | |
backspace and re-enter '(' to get code completion hints. | |||
2017-11-12 | Made text in TextEdit a property. | Michael Alexsander Silva Dias | |
2017-11-11 | Added "is_readonly()" to TextEdit and made it a property. | Michael Alexsander Silva Dias | |
2017-11-11 | shader editor context menu and line operations and style fix | Ian | |