Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-07 | Merge pull request #13362 from groud/fix_folding | Rémi Verschelde | |
Fixes folding of blank lines | |||
2017-12-06 | Merge pull request #13409 from YeldhamDev/textedit_disabled | Rémi Verschelde | |
Add disabled theme to TextEdit | |||
2017-12-01 | Add disabled theme to TextEdit. | Michael Alexsander Silva Dias | |
2017-11-28 | last line scroll fix when scroll_past_last_line is disabled | Ian | |
2017-11-28 | Fixes folding of blank lines | Gilles Roudiere | |
2017-11-26 | Fixes adjust viewport to cursor when line is to long, issue 13190 | Paulb23 | |
2017-11-23 | Fixed not be able to unfold the last line | Paulb23 | |
2017-11-21 | code folding scrolling fixes | ianb96 | |
2017-11-21 | Merge pull request #13134 from Chaosus/fixinvalidscroll | Rémi Verschelde | |
Fix invalid scroll | |||
2017-11-21 | Fix invalid scroll | Chaosus | |
2017-11-21 | Native pan and zoom for macOS | Bernhard Liebl | |
2017-11-20 | Visual fixes | Daniel J. Ramirez | |
Added some icons (Including the onion one) Fixed text editor ellipsis style and editor tabs | |||
2017-11-20 | Fix TextEdit::cursor_set_line bindings | Rémi Verschelde | |
As spotted by @neikeq - fixes #13068. | |||
2017-11-18 | scrolling fixes | Ian | |
2017-11-17 | TextEdit code folding | Ian | |
2017-11-17 | Merge pull request #12763 from remorse107/Code-Complete | Rémi Verschelde | |
Modified code completion for better tabbing with immediate hints. | |||
2017-11-15 | Allow underscores in GDScript numeric literals | Bojidar Marinov | |
Closes #12928 | |||
2017-11-14 | Merge pull request #12842 from ianb96/shader_editor_fix | Rémi Verschelde | |
Shader Editor context menu and line operations and style fix | |||
2017-11-13 | Modified code completion for better tabbing, and removal of need to ↵ | Robert Morse | |
backspace and re-enter '(' to get code completion hints. | |||
2017-11-12 | Made text in TextEdit a property. | Michael Alexsander Silva Dias | |
2017-11-11 | Added "is_readonly()" to TextEdit and made it a property. | Michael Alexsander Silva Dias | |
2017-11-11 | shader editor context menu and line operations and style fix | Ian | |
2017-11-11 | add context menu enable getters, setters, and properties in LineEdit and ↵ | Ian | |
TextEdit | |||
2017-11-05 | Changed line and word mouse selection | Paulb23 | |
2017-10-31 | Remove text on enter, issue 12494 | Paulb23 | |
2017-10-30 | Fix get_node() and $ autocompletion when using single quotes | Unknown | |
2017-10-22 | Added setting to toggle current line highlighting | Paulb23 | |
2017-10-21 | Fixed current line highlighting and visual indication of empty selected lines | Paulb23 | |
2017-10-15 | Merge pull request #11407 from toger5/selection_override_color | Rémi Verschelde | |
added option to keep font color on selection + use consistent selection color in help (fixes: #11501) | |||
2017-10-08 | Consistant scroll when using members overview, issue 11648 | Paulb23 | |
2017-10-02 | Merge pull request #11659 from AndreaCatania/prephysics | Andreas Haas | |
Renamed fixed_process to physics_process | |||
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania | |
2017-09-29 | fixed coustom bg weired offset for code editor | toger5 | |
2017-09-28 | do not overlap current line with selection color | toger5 | |
2017-09-28 | keep font color on selection as default | toger5 | |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-18 | Merge pull request #11021 from tuga3d/autocomplete-logic-attempt2 | Rémi Verschelde | |
autocomplete logic attempt 2, fixes #10695 | |||
2017-09-17 | Fix crash when using key+u on a line with only a # | Marcelo Fernandez | |
2017-09-17 | Merge pull request #11314 from marcelofg55/master | Rémi Verschelde | |
Fix possible crash with ctrl-u on script editor | |||
2017-09-16 | Fixed compilation with tools=no | Daniel J. Ramirez | |
2017-09-16 | Fix possible crash with ctrl-u on script editor | Marcelo Fernandez | |
2017-09-15 | Added adaptive text editor theme, this includes the shader editor | Daniel J. Ramirez | |
2017-09-06 | second take at autocomplete logic, using a TextOperation check. | Paulo Gomes | |
2017-09-02 | Added support for brace auto indent and fixed indent above | Paulb23 | |
2017-09-02 | Fixed jitter when scrolling up | Paulb23 | |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam | |
The second in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-08-30 | second attempt on fixing the indent glitch. | Paulo Gomes | |
I've reverted the first attempt (https://github.com/godotengine/godot/pull/10653). I was very naive and didn't consider that the glitch happens also if you're not in the first column, ex. if you have 2 tabs and press return in between them. Hope this will solve the problem without messing anything else. | |||
2017-08-28 | Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529 | Rémi Verschelde | |
Fixed offset view when removing text, issue 10529 | |||
2017-08-27 | Dead code tells no tales | Rémi Verschelde | |
2017-08-27 | Fixed offset view when removing text, issue 10529 | Paulb23 | |