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path: root/scene/gui/text_edit.cpp
AgeCommit message (Expand)Author
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-20Merge pull request #8417 from neikeq/hello-thereRémi Verschelde
2017-04-18Added support for space indentationPaulb23
2017-04-17External editor improvements and fixesIgnacio Etcheverry
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06Fix highlight typosupaiku
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-28 Various fixes detected using PVS-Studio static analyzer.Thaer Razeq
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-02-03Selected text is now deselected on ctrl+home/endkbake
2017-01-28Fixed line lenght guideline drawing with color optionPaulb23
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-08Fix code completion for new getnode syntaxJuan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-18Fix search to find "whole" words at end of lineJohnson Earls
2016-11-14Emit "*_changed" signal in set_*volzhs
2016-11-09Merge pull request #7052 from Paulb23/text_edit_color_uniformationRémi Verschelde
2016-11-06Caret blink will no longer cause redraw without focus, issue 6167Paulb23
2016-11-06Made background and symbol color follow the color APIPaulb23
2016-10-13Allow turing off zero-padding for line numbersPedro J. Estébanez
2016-10-11Merge pull request #6778 from Hinsbart/completion_zRémi Verschelde
2016-10-10Fix Script Editor drawing over Dialogs.Andreas Haas
2016-10-10Add line length guideline to code editorsPedro J. Estébanez
2016-10-05Fix code completion drawing under other gui elements.Andreas Haas
2016-09-29Add inline ColorPicker to Script text editor.Andreas Haas
2016-09-19Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.Andreas Haas
2016-09-12Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky
2016-09-11-Added a ColorFrame control, kind of like Texture but for color.Juan Linietsky
2016-08-12Confirm code completion with numpad key ENTERIgnacio Etcheverry
2016-07-28Exposed enable syntax highlighting to propertiesPaulb23
2016-07-23Merge pull request #5737 from neikeq/pr-issue-5269Rémi Verschelde
2016-07-21TextEdit: Center search resultsIgnacio Etcheverry
2016-07-18Fixed caret width on tabsPaulb23
2016-07-18Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712Rémi Verschelde
2016-07-15Fixed breakpoint gutter toggle not updating when game is running, issue 5712Paulb23
2016-07-12Added block caret to TextEditPaulb23