Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-22 | -Improved tab visibility, fixes #3314 | Juan Linietsky | |
2016-01-13 | Properly fix tab scrolling, fixes #3128, fixes #3314 | Juan Linietsky | |
2016-01-10 | -Make a rare corner case where disabling/reenabling mipmaps causes invalid ↵ | Juan Linietsky | |
texture state. Fixes #3102 | |||
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-14 | -implement arrows on tabs, when too many tabs are present, fixes #2806 | Juan Linietsky | |
2015-08-18 | Added close button to tab. Added 4 display policies for this close button ↵ | Julian Murgia - StraToN | |
(show always, show never, show active tab only, show hover). Set the scene tabs in editor to follow the hover policy. | |||
2015-07-26 | QOL, script buttons in scene tabs | Juan Linietsky | |
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | |
-ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |