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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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gui
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tabs.cpp
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Author
2016-01-26
Remove strand debug print, fix #3473
George Marques
2016-01-22
-Improved tab visibility, fixes #3314
Juan Linietsky
2016-01-13
Properly fix tab scrolling, fixes #3128, fixes #3314
Juan Linietsky
2016-01-10
-Make a rare corner case where disabling/reenabling mipmaps causes invalid te...
Juan Linietsky
2016-01-06
Merge pull request #3159 from neikeq/tab_close_icon
RĂ©mi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-29
Add tab close icon to the default theme
Ignacio Etcheverry
2015-12-14
-implement arrows on tabs, when too many tabs are present, fixes #2806
Juan Linietsky
2015-11-18
Merge pull request #2635 from StraToN/tabs-buttons
Juan Linietsky
2015-11-18
-fixed tabs
Juan Linietsky
2015-10-19
Fixed minor bug : quicklty pointing alternatively Script button and Close but...
Julian Murgia - StraToN
2015-08-18
Added close button to tab. Added 4 display policies for this close button (sh...
Julian Murgia - StraToN
2015-07-26
QOL, script buttons in scene tabs
Juan Linietsky
2015-07-24
-added icons for root node types on tabs
Juan Linietsky
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-08-28
add/fix GDScript bindings for add_tab/remove_tab
Dana Olson
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky