Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-14 | -implement arrows on tabs, when too many tabs are present, fixes #2806 | Juan Linietsky | |
2015-11-18 | Merge pull request #2635 from StraToN/tabs-buttons | Juan Linietsky | |
Fixed bug : both tab buttons appearing hovered | |||
2015-11-18 | -fixed tabs | Juan Linietsky | |
2015-10-19 | Fixed minor bug : quicklty pointing alternatively Script button and Close ↵ | Julian Murgia - StraToN | |
button on a tab showed both buttons as hovered | |||
2015-08-18 | Added close button to tab. Added 4 display policies for this close button ↵ | Julian Murgia - StraToN | |
(show always, show never, show active tab only, show hover). Set the scene tabs in editor to follow the hover policy. | |||
2015-07-26 | QOL, script buttons in scene tabs | Juan Linietsky | |
2015-07-24 | -added icons for root node types on tabs | Juan Linietsky | |
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | |
-ability to edit multiple scenes at the same time -resource internal IDs are now persistent, this makes multiple scene editing possible but maaaaay result in file corruption bugs (tested and could not find anything but possibility exists because core code changed, report immediately if you find this). -properly save settings, layout, etc when edited -script editing is independent from scene editing now -show a yellow box when a script belongs to the scene | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-08-28 | add/fix GDScript bindings for add_tab/remove_tab | Dana Olson | |
closes #651 | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |