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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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tabs.cpp
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Author
2020-04-08
erase : if ( i < offset ) { continue;} in for loops
theludovyc
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-30
FIX: Tabs text translation
ternvein
2019-09-22
Fix various problems with tab-related icons
Michael Alexsander Silva Dias
2019-06-21
Fix some editor crashes
qarmin
2019-05-06
Fix 'TabContainer' not updating its tab titles when locale is changed
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-27
Ceil tabs font size
allkhor
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-10-21
Update Tab hover status when adding or removing tabs, issue 22890
Paulb23
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-29
Merge pull request #15269 from ianb96/context_menu_improvements
Juan Linietsky
2018-07-26
context menu improvements
Ian
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-04-08
Drag to rearrange Tabs and TabContainer
ianb96
2018-02-28
Fix various valgrind reported uninitialized variable uses
Hein-Pieter van Braam
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-18
add scene button and tab scrolling
Ian
2017-10-22
Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-11
Merge pull request #10193 from kubecz3k/tab-click-signal
Rémi Verschelde
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-09
tab_clicked signal for Tabs
Jakub Grzesik
2017-08-05
'tab_changed' signal after using 'set_current_tab'
Jakub Grzesik
2017-07-28
fix missing DEFVAL
AlexHolly
2017-07-23
Tabs: expose tab_close_display_policy property
Poommetee Ketson
2017-07-18
Tabs enhancements: get_tab_rect(), move_tab_from_to()
Jakub Grzesik
2017-07-10
ability to reposition scene tabs with drag & drop
Jakub Grzesik
2017-06-16
Enhance scene tabs
volzhs
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-09
New customizable editor theme
volzhs
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-27
Add disabled tabs
Ray Koopa
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-05-01
Tabs: Fix align issue with right/close buttons
Rémi Verschelde
2016-05-01
Tabs: cleanup code, no functional change
Rémi Verschelde
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