index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
/
tab_container.h
Age
Commit message (
Expand
)
Author
2022-03-04
Fix renaming `TabContainer` children not updating tab names when outside the ...
Michael Alexsander
2022-03-03
Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-02-10
Reorganize inspector layout workflow for Control nodes
Yuri Sizov
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-04
TabContainer: Fix error on removing top-level Control child, Remove _get_tab ...
kleonc
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-13
Refresh TextLine buffer when moving tab
gongpha
2020-12-10
Add option to draw all tabs in front
volzhs
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-10-13
Put unselected tabs back in TabContainer control
volzhs
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-24
Handle gone TabContainer popup nicely
Pedro J. Estébanez
2020-06-13
Fix TabContainer emitting spurious tab_selected signals when a theme is changed
Lisandro Lorea
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-01-30
Fix tab container too large when tabs are hidden
nathanwfranke
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-22
Fix various problems with tab-related icons
Michael Alexsander Silva Dias
2019-08-30
Merge pull request #25353 from azagaya/master
Rémi Verschelde
2019-08-30
Make tab containers in editor, project settings, and export dialog, to use hi...
azagaya
2019-04-08
Add ability to edit editor feature profiles
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-06-13
Fix "find and replace" initializing with wrong size
Guilherme Felipe
2018-04-08
Drag to rearrange Tabs and TabContainer
ianb96
2018-02-20
Keep to show current script when closing all docs
volzhs
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-11
Fix Index p_current=0 error at starting editor
volzhs
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
- `tab_changed` signal emits only by selecting a different tab.
Thaer Razeq
2017-02-27
Add disabled tabs
Ray Koopa
2017-02-27
Fix several drawing and logic issues in TabContainer
Ray Koopa
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-06-13
some editor window changes
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-02
-proper minimum size computation for TabContainer
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky