index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
/
tab_container.cpp
Age
Commit message (
Expand
)
Author
2022-07-18
Fix getting outdated tab controls
Rindbee
2022-06-23
repaint tab container when changing tab visibility
Nathan Franke
2022-05-06
Cleanup metadata usage
kobewi
2022-04-25
Fix font_size not working in TabContainer
Rindbee
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-04
Add action map editor for OpenXR
Bastiaan Olij
2022-03-31
Small fixes for `TabContainer`
Michael Alexsander
2022-03-21
Add visual marker when dragging and dropping tabs
Michael Alexsander
2022-03-08
Merge pull request #58850 from YeldhamDev/more_tab_regressions
Rémi Verschelde
2022-03-08
Fix crash with all_tabs_in_front
Paweł Fertyk
2022-03-06
Fix regressions with nameless and icon-only tabs
Michael Alexsander
2022-03-05
Change tabs_rearrange_group to property
kobewi
2022-03-04
Fix renaming `TabContainer` children not updating tab names when outside the ...
Michael Alexsander
2022-03-03
Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-10
Reorganize inspector layout workflow for Control nodes
Yuri Sizov
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-01-05
Merge pull request #56206 from KoBeWi/random_call_deferred_to_the_rescue_once...
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-23
Fix TabContainer not setting layout immediately
kobewi
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-06
Rename minimum_size_changed() method
kobewi
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-09-25
Merge pull request #53049 from AnilBK/dont-construct-2
Rémi Verschelde
2021-09-25
Construct values only when necessary.
Anilforextra
2021-09-24
Expose `TabContainer`'s tab hidding for scripts
Michael Alexsander
2021-09-09
Removed unused Ref<Font> font variables
Matthew Newall
2021-09-07
Merge pull request #52050 from nobuyukinyuu/bind-get-tab-idx-at-point-40
Gilles Roudière
2021-09-01
TabContainer Fix drawing current tab when it's disabled
kleonc
2021-08-29
Bind TabContainer::get_tab_idx_at_point() to ClassDB
nobuyuki_nyuu
2021-08-28
Add support for internal nodes
kobewi
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-04
TabContainer: Fix error on removing top-level Control child, Remove _get_tab ...
kleonc
2021-08-02
TabContainer Fix moving dropped tab at incorrect child index
kleonc
2021-07-29
Add `auto_translate` toggle for automatic translation
Michael Alexsander
2021-07-18
Optimize StringName usage
reduz
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-05-07
Fixed bug in tab_container with hidden tabs
besh81
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-17
Merge pull request #46674 from cmd410/fix-tab-container
Rémi Verschelde
2021-03-14
Fix stale tab names in TabContainer
Yuri Sizov
2021-03-04
Fix TabContainer _get_tab_width
Crystal Melting Dot
2021-02-14
[CTL] Add missing font outline drawing routines and theme constants.
bruvzg
2021-02-10
Removed _change_notify
reduz
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-12
Fix errors when removing non Control node from TabContainer
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
[next]