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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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tab_container.cpp
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Author
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-13
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-08-05
VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-07-07
Remove unused variables (third pass) + dead code
Rémi Verschelde
2016-06-19
Merge pull request #5234 from Paulb23/fix_error_tab_print
Rémi Verschelde
2016-06-17
TabContainer now reports proper minimum size, closes #4896
Juan Linietsky
2016-06-15
Fixed error: set_current_tab print on project open
Paulb23
2016-06-06
Fix error tab index out of size print, issue 4997
Paulb23
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-10-20
-work in progress implementation of NDEE's theme It's NOT DONE YET
Juan Linietsky
2015-06-13
some editor window changes
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-02
-proper minimum size computation for TabContainer
Juan Linietsky
2014-08-28
was fetching incorrect meta data for tab titles
Dana Olson
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
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