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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tab_container.cpp
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Author
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-05
Merge pull request #19498 from guilhermefelipecgs/fix_regression
Max Hilbrunner
2018-06-13
Fix "find and replace" initializing with wrong size
Guilherme Felipe
2018-06-12
Fix TabContainer not showing tabs on left when resizing.
Guilherme Felipe
2018-04-08
Drag to rearrange Tabs and TabContainer
ianb96
2018-02-20
Keep to show current script when closing all docs
volzhs
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-11
Fix Index p_current=0 error at starting editor
volzhs
2017-10-30
Fix crash when click an empty tabs container
sanikoyes
2017-10-14
tab container arrows don't work when a popup was set
santouits
2017-09-29
Vertical alignement (TabContainer menu button)
toger5
2017-09-22
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-17
Merge pull request #10900 from toger5/theme_tab_border
Rémi Verschelde
2017-09-15
Added border for tabs + container.
toger5
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-18
Rename localization method to `tr` again
Rémi Verschelde
2017-08-17
Rename `XL_MESSAGE` aka `tr` to `localize`
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-13
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-03
Revert "Add new editor and default theme (WIP)"
volzhs
2017-04-27
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
- `tab_changed` signal emits only by selecting a different tab.
Thaer Razeq
2017-02-27
Add disabled tabs
Ray Koopa
2017-02-27
Fix several drawing and logic issues in TabContainer
Ray Koopa
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-13
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-08-05
VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-07-07
Remove unused variables (third pass) + dead code
Rémi Verschelde
2016-06-19
Merge pull request #5234 from Paulb23/fix_error_tab_print
Rémi Verschelde
2016-06-17
TabContainer now reports proper minimum size, closes #4896
Juan Linietsky
2016-06-15
Fixed error: set_current_tab print on project open
Paulb23
2016-06-06
Fix error tab index out of size print, issue 4997
Paulb23
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
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