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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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gui
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subviewport_container.cpp
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Author
2023-01-27
Merge pull request #58334 from Sauermann/fix-to-gui-or-not-to-gui
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-23
Fix Viewport being visible after leaving tree
Markus Sauermann
2022-10-02
Adjust SubViewportContainer event handling
Markus Sauermann
2022-09-19
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-23
Add some codes, returnes directly if the value is not changed.
风青山
2022-03-30
Fix event transform in SubViewportContainer
Markus Sauermann
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-26
Add configuration warning for SubViewportContainer
Markus Sauermann
2022-02-15
Connect notifications from Container to Viewport
Markus Sauermann
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-10
Reorganize inspector layout workflow for Control nodes
Yuri Sizov
2022-01-06
Update the minimum size of ViewportContainer
Tomasz Chabora
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: Add missing copyright headers
Rémi Verschelde
2020-04-01
Rename ViewportContainer to SubViewportContainer
Michael Alexsander