summaryrefslogtreecommitdiff
path: root/scene/gui/split_container.cpp
AgeCommit message (Expand)Author
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-02-10Removed _change_notifyreduz
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-08Uses split cursor for SplitContainerHaoyu Qiu
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-02-22Make 'SplitContainer' update drawing only if actually needs toMichael Alexsander Silva Dias
2019-02-21Fix 'SplitContainer's showing their handles when they shouldn'tMichael Alexsander Silva Dias
2019-01-24Updates containers minimum size when some constants are modifiedgroud
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-01Fixes collapsed SplitContainersgroud
2018-11-15Keep the SplitContainer offset value when it is shrinkedgroud
2018-05-14Fixed some warnings found with Cppcheck.Michael Alexsander Silva Dias
2018-01-20Fixes a bas resizing with SplitContainerGilles Roudiere
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-20Fixed SplitContainer showing the "resize" cursor when it shouldn't.Michael Alexsander Silva Dias
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-06-30-Many fixes to VisualScript, fixed property names, etc.Juan Linietsky
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-03Fix more property names in _change_notify calls.Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-06-12Fixed overloaded virtual functions with const vs none warningmarcelofg55
2016-01-17-Massive editor dialog cleanupJuan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-15-split view of property editor and editor settingsJuan Linietsky
2015-11-19Fix SplitContainer bool propertiesFranklin Sobrinho
2015-06-14missing changesJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky