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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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gui
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spin_box.cpp
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Commit message (
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Author
2021-11-16
Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-09
Fix missing argument names in bindings
Rémi Verschelde
2021-09-21
Added option for spinbox to update it's value on line edit 'text_changed' rat...
Eric M
2021-08-28
Add support for internal nodes
kobewi
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-07-18
Optimize StringName usage
reduz
2021-07-17
Create many types of popups on demand
reduz
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-16
Documentation search fixes
Gregory Basile
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-06
Release mouse when SpinBox leaves scene tree
kobewi
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-26
Fix unintended SpinBox mouse capture
Volka
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-08-14
Merge pull request #38223 from EricEzaM/spinbox-update-lineedit-after-bad-input
Rémi Verschelde
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-26
Fixed bug where spinbox would not update to it's actual value after non-numer...
Eric M
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-11
Add apply method to SpinBox
Jóhannes Gunnar Þorsteinsson
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-10
Update minimum size of SpinBox on theme change
Tomasz Chabora
2019-10-21
Fixes spinbox not releasing focus on value change
Emmanuel Barroga
2019-08-30
Ignore the prefix and suffix in the SpinBox expression
Hugo Locurcio
2019-08-29
Calculate the SpinBox value using the Expression class
Hugo Locurcio
2019-08-12
Fix Right-Click Menu Deselecting Edits Content
Emmanuel Barroga
2019-07-23
Inspector: Make default float step configurable
Rémi Verschelde
2019-07-10
Use reference to constant in functions
qarmin
2019-05-21
Pass mouse events to SpinBox from its LineEdit
Tomasz Chabora
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-10
Fixed issue #11893 (SpinBox Capturing mouse)
Rodolphe Suescun
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-10-02
Merge pull request #21395 from mrcdk/spin_box_expose_align
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-25
Expose the align property of the SpinBox's LineEdit control
MrCdK
2018-02-05
SpinBoxes calculate correctly their width before first redraw.
Ovnuniarchos
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
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