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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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slider.cpp
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Author
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-07-18
Optimize StringName usage
reduz
2021-06-13
Fix vertical slider grabber_area height calculation
azagaya
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-02-25
Merge pull request #38918 from EricEzaM/fix-slider-focus-on-scroll-input
Rémi Verschelde
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-05-21
Fixed issues with slider focus and scroll input
Eric M
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-02
Add style for highlighted Slider grab area
PouleyKetchoupp
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-13
Remove unused theme elements in H/VSlider
Michael Alexsander
2019-11-07
Fix analog input in sliders
Tomasz Chabora
2019-09-04
Add overriden properties to the documentation
Bojidar Marinov
2019-05-28
Fix some unincialised variables
qarmin
2019-04-09
Fix #24124, Slider control size
mawenzy
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-07
Added scrollable property to Sliders
Chaosus
2018-02-23
Add two new default actions ui_end, ui_home
Fabio Alessandrelli
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-15
Fixes slider node tick offset
Henrique L Alves
2017-12-09
added missing NaN check fixes: #13255
toger5
2017-10-16
Reset slider mouse state on hiding/removing
Pedro J. Estébanez
2017-09-28
Several visual improvements.
Daniel J. Ramirez
2017-09-12
added highlight area to slider
toger5
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-07-18
Fixed slider centering when using SIZE_EXPAND_FILL.
Daniel J. Ramirez
2017-07-11
Slider: add set/is_editable
Poommetee Ketson
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-09
New customizable editor theme
volzhs
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-13
Renamed button functions to be more verboes, same with Range unit value -> ratio
Juan Linietsky
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-08-24
Slider value accounts for grabber offset
Mason Ashbridge
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