summaryrefslogtreecommitdiff
path: root/scene/gui/scroll_container.h
AgeCommit message (Expand)Author
2021-12-07ScrollContainer's scrollbar visibility is now enumkobewi
2021-12-02Allow scrolling theme preview when the control picker is activeYuri Sizov
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-06-25Remove clips_input() method and use clip_contentkobewi
2021-05-31ScrollContainer: Expose `_ensure_focused_visible` to the APILightning_A
2021-04-28Add the ability to hide scrollcontainer's scrollbarsLightning_A
2021-04-11Use Array for node configuration warningsNathan Franke
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-29Allow ScrollBar params of a ScrollContainer to be modified in _ready()Maganty Rushyendra
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-07-10Add override keywords.Marcel Admiraal
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-01-16Fix scrollbar regression on large scalesMichael Alexsander
2020-01-14Cleanup unnecessary code from before the scrollbar overlapping fixesMichael Alexsander
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-30Fix argument type in set_follow_focus()Tomasz Chabora
2019-12-30Make new ScrollContainer focus behavior optionalTomasz Chabora
2019-12-11Scroll ScrollContainer to focused childrenTomasz Chabora
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-06-07Entirely new (and much improved) animation editor.Juan Linietsky
2018-04-09Make BaseButton not emit press when container is scrolledRuslan Mustakov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-09-All types have editable script now in propertiesJuan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky