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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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scene
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gui
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scroll_container.cpp
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Commit message (
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Author
2019-07-09
Improve the node configuration warning display
Hugo Locurcio
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-05-24
Improvements to scroll handling
Tomasz Chabora
2019-03-07
Merge pull request #21534 from volzhs/fix-scrollcontainer-size
Rémi Verschelde
2019-01-16
Appease some CppCheck warns for files in the "scene" directory
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-16
Use VScrollBar when calculating horiz. offset in ScrollContainer
pshe94
2018-09-27
Fix warnings for operator precedence disambiguation [-Wparentheses]
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-29
Precise size calculation of ScrollContainer
volzhs
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-05-15
-New inspector.
Juan Linietsky
2018-04-11
Use internal physics processing for Nodes' internal logic
Rémi Verschelde
2018-04-09
Make BaseButton not emit press when container is scrolled
Ruslan Mustakov
2018-01-17
doc: Replace some more "val" with "value" + sync
Rémi Verschelde
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-06
Fix scroll enabled in case of content fit in scroll container
Konstantin Zaitsev
2017-11-21
Native pan and zoom for macOS
Bernhard Liebl
2017-11-13
Small arrangement in ScrollContainer.
Michael Alexsander Silva Dias
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-13
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-07
Implemented scrolling factor for smooth trackpad scrolling
toger5
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-02
Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolli...
Pawel Kowal
2017-01-13
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-09
-All types have editable script now in properties
Juan Linietsky
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge pull request #7376 from volzhs/scroll-horizontal
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-27
Scroll horizontally with mouse wheel when horizontal enabled only
volzhs
2016-09-13
fix ScrollContainer cannot scroll when scroll bar is hidden
sanikoyes
2016-07-27
ScrollContainer expand children bug fix
Pawel Kowal
2016-07-07
Remove unused variables (third pass) + dead code
Rémi Verschelde
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-10-25
-Fixed a bug in scrollcontainer not respecting expand flag
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
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