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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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gui
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scroll_container.cpp
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Author
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-07
Implemented scrolling factor for smooth trackpad scrolling
toger5
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-02
Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolli...
Pawel Kowal
2017-01-13
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-09
-All types have editable script now in properties
Juan Linietsky
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge pull request #7376 from volzhs/scroll-horizontal
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-27
Scroll horizontally with mouse wheel when horizontal enabled only
volzhs
2016-09-13
fix ScrollContainer cannot scroll when scroll bar is hidden
sanikoyes
2016-07-27
ScrollContainer expand children bug fix
Pawel Kowal
2016-07-07
Remove unused variables (third pass) + dead code
Rémi Verschelde
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-10-25
-Fixed a bug in scrollcontainer not respecting expand flag
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-06-19
Import 3D Scene Improvements
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky