Age | Commit message (Expand) | Author |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky |
2018-05-15 | -New inspector. | Juan Linietsky |
2018-04-11 | Use internal physics processing for Nodes' internal logic | Rémi Verschelde |
2018-04-09 | Make BaseButton not emit press when container is scrolled | Ruslan Mustakov |
2018-01-17 | doc: Replace some more "val" with "value" + sync | Rémi Verschelde |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-06 | Fix scroll enabled in case of content fit in scroll container | Konstantin Zaitsev |
2017-11-21 | Native pan and zoom for macOS | Bernhard Liebl |
2017-11-13 | Small arrangement in ScrollContainer. | Michael Alexsander Silva Dias |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-13 | Replace GUI anchor type by a float between 0 and 1 | Gilles Roudiere |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-05-07 | Implemented scrolling factor for smooth trackpad scrolling | toger5 |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-02-02 | Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolli... | Pawel Kowal |
2017-01-13 | New API for visibility in both CanvasItem and Spatial | Juan Linietsky |
2017-01-09 | -All types have editable script now in properties | Juan Linietsky |
2017-01-08 | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge pull request #7376 from volzhs/scroll-horizontal | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-27 | Scroll horizontally with mouse wheel when horizontal enabled only | volzhs |
2016-09-13 | fix ScrollContainer cannot scroll when scroll bar is hidden | sanikoyes |
2016-07-27 | ScrollContainer expand children bug fix | Pawel Kowal |
2016-07-07 | Remove unused variables (third pass) + dead code | Rémi Verschelde |
2016-03-12 | -Made editor support SSL certs by default (embedded them) | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-10-25 | -Fixed a bug in scrollcontainer not respecting expand flag | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-06-19 | Import 3D Scene Improvements | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |