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Godot with FMOD integration
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scroll_container.cpp
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2022-07-22
Merge pull request #62093 from Rindbee/fix-undecided-min_size-in-ScrollContainer
Rémi Verschelde
2022-07-22
Merge pull request #63295 from winterpixelgames/master-allow-scroll-container...
Rémi Verschelde
2022-07-21
Call update_scrollbars() in sort_children() so the max is set properly so you...
Jason Knight
2022-07-21
Fix indeterminate minimum size in ScrollContainer
Rindbee
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
Rémi Verschelde
2021-12-07
ScrollContainer's scrollbar visibility is now enum
kobewi
2021-12-06
Rename minimum_size_changed() method
kobewi
2021-11-30
Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()`
Michael Alexsander
2021-11-16
Fix style issue after #54148
Rémi Verschelde
2021-11-16
Merge pull request #54148 from miraz12/fix-scrollContrainer-notification-crash
Rémi Verschelde
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-23
Fixed crash in `ScrollContainer` _notification
Anton Christoffersson
2021-09-23
Construct values only when necessary.
Anilforextra
2021-08-28
Add support for internal nodes
kobewi
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-07-18
Optimize StringName usage
reduz
2021-06-29
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
Rémi Verschelde
2021-06-25
Remove clips_input() method and use clip_content
kobewi
2021-06-21
Rename `is_a_parent_of()` to `is_ancestor_of()`
Lightning_A
2021-06-01
Merge pull request #48770 from LightningAA/scrollcontainer-ensure-item-visibl...
Rémi Verschelde
2021-05-31
ScrollContainer: Expose `_ensure_focused_visible` to the API
Lightning_A
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-04-28
Add the ability to hide scrollcontainer's scrollbars
Lightning_A
2021-04-11
Use Array for node configuration warnings
Nathan Franke
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-29
Allow ScrollBar params of a ScrollContainer to be modified in _ready()
Maganty Rushyendra
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-23
Merge pull request #44605 from madmiraal/rename-control-margin
Rémi Verschelde
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-21
Use integer text position in scroll container, TextEdit and canvas editor, to...
bruvzg
2020-12-01
Update page value properly of ScrollContainer
volzhs
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-25
Fix to update scroll bar has correct max value in ScrollContainer
volzhs
2020-10-02
Merge pull request #42451 from Duroxxigar/rename-toplevel
Rémi Verschelde
2020-10-01
Renamed toplevel to be top_level
Duroxxigar
2020-05-16
Update all get_configuration_warning to retrieve warnings from the parent
ArrowInAKnee
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
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