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path: root/scene/gui/scroll_bar.cpp
AgeCommit message (Expand)Author
2022-10-18Code simplificationsMarkus Sauermann
2022-09-24Ensure all checks of `is_action` in the editor which are for 'shortcut' use, ...Eric M
2022-09-06Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOTMicky
2022-09-01Add a lifecycle method for manual theme item caching to ControlYuri Sizov
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-12Use "enum class" for input enumsAaron Franke
2021-09-23Construct values only when necessary.Anilforextra
2021-09-13Merge pull request #51805 from skysphr/scrollbar-icons-pressedHugo Locurcio
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-17Added increment_pressed and decrement_pressed icons to scrollbarsskysphr
2021-07-18Optimize StringName usagereduz
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-09Cleanup unused engine codeTomasz Chabora
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-07-25GUI ScrollBar: possible fix for scrollingSergey Minakov
2020-06-03Allow scroll_to_line when scroll_active is 'false'Dominik 'dreamsComeTrue' Jasiński
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-20Fix always true/false valuesqarmin
2019-05-24Improvements to scroll handlingTomasz Chabora
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-24Fix scroll bar lock when smooth scroll enabled, issue 23314Paulb23
2018-09-15Rename ScrollBar's drag_slave to drag_nodeRémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-14fix scrollbar icons with atlas texture.Ibrahn Sahir
2018-04-11Use internal physics processing for Nodes' internal logicRémi Verschelde
2018-02-23Add two new default actions ui_end, ui_homeFabio Alessandrelli
2018-02-23Scrollbar now uses UI actions instead of keysFabio Alessandrelli
2018-01-12Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o...Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-30Renamed fixed_process to physics_processAndreaCatania