Age | Commit message (Expand) | Author |
2022-10-18 | Code simplifications | Markus Sauermann |
2022-09-24 | Ensure all checks of `is_action` in the editor which are for 'shortcut' use, ... | Eric M |
2022-09-06 | Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT | Micky |
2022-09-01 | Add a lifecycle method for manual theme item caching to Control | Yuri Sizov |
2022-08-29 | Rename `CanvasItem.update()` to `queue_redraw()` | Micky |
2022-07-29 | Remove Signal connect binds | Juan Linietsky |
2022-06-11 | Add suffixes to all nodes and resources | FireForge |
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde |
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-11-12 | Use "enum class" for input enums | Aaron Franke |
2021-09-23 | Construct values only when necessary. | Anilforextra |
2021-09-13 | Merge pull request #51805 from skysphr/scrollbar-icons-pressed | Hugo Locurcio |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz |
2021-08-17 | Added increment_pressed and decrement_pressed icons to scrollbars | skysphr |
2021-07-18 | Optimize StringName usage | reduz |
2021-04-05 | Fix crashes in *_input functions | Rafał Mikrut |
2021-03-23 | Rename ButtonList enum and members to MouseButton | Aaron Franke |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-23 | Rename Control margin to offset | Marcel Admiraal |
2020-12-09 | Cleanup unused engine code | Tomasz Chabora |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-07-25 | GUI ScrollBar: possible fix for scrolling | Sergey Minakov |
2020-06-03 | Allow scroll_to_line when scroll_active is 'false' | Dominik 'dreamsComeTrue' Jasiński |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-26 | Effective DisplayServer separation, rename X11 -> LinuxBSD | Juan Linietsky |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-06-20 | Fix always true/false values | qarmin |
2019-05-24 | Improvements to scroll handling | Tomasz Chabora |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-24 | Fix scroll bar lock when smooth scroll enabled, issue 23314 | Paulb23 |
2018-09-15 | Rename ScrollBar's drag_slave to drag_node | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-07-14 | fix scrollbar icons with atlas texture. | Ibrahn Sahir |
2018-04-11 | Use internal physics processing for Nodes' internal logic | Rémi Verschelde |
2018-02-23 | Add two new default actions ui_end, ui_home | Fabio Alessandrelli |
2018-02-23 | Scrollbar now uses UI actions instead of keys | Fabio Alessandrelli |
2018-01-12 | Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o... | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |