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path: root/scene/gui/rich_text_effect.cpp
AgeCommit message (Collapse)Author
2019-12-12CharFXTransform: Drop unnecessary get_value_or()Rémi Verschelde
See https://github.com/godotengine/godot/pull/23658#issuecomment-562706669 The method was implemented back when Dictionary.get(key, default) did not exist, but now that it does we do not need a custom method in CharFXTransform. It's a new feature in 3.2, so does not break compat with 3.1.x.
2019-09-27doc: Sync classref with current sourceRémi Verschelde
And various fixes to bindings, hyperlinks and an uninitialized variable.
2019-09-26Implement #32347 - RichTextLabel's Item and Item* structs should not inherit ↵Relintai
Object, it's too expensive
2019-09-04Bug Fix 31973 Type Hint ErrorEoin O'Neill
Fixed a bug introduced in my previous PR involving CharFXTransform not allowing the use of type hinting. Should now work properly. This should also help with Godot Mono issues...
2019-09-03Update RichTextLabel to support real time effects and custom BBCodes.Eoin O'Neill
Added a new ItemFX type to RichTextLabel which supports dynamic text effects. RichTextEffect Resource Type was added which can be extended for more real time text effects.