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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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range
path:
root
/
scene
/
gui
/
range.cpp
Age
Commit message (
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Author
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-26
Range: Remove min/max check added in #33908
Rémi Verschelde
2019-11-26
Range: Fix cases where max was set to or below min value
Rémi Verschelde
2019-11-20
Fix some overflows and unitialized variables
Rafał Mikrut
2019-11-10
Memory leak and crash fixes
Rafał Mikrut
2019-08-09
Fix Exponential Range Graphical Error
Emmanuel Barroga
2019-07-09
Improve the node configuration warning display
Hugo Locurcio
2019-06-16
Fix Range's "changed" signal emitting with a value even if binded to emit none
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-28
Merge pull request #22381 from DualMatrix/range_exp_warning
Rémi Verschelde
2018-09-24
Fixed step value not being respected for ranges in some cases.
DualMatrix
2018-09-23
Added warning when min_value of range is smaller than 0 while exp_edit is true.
DualMatrix
2018-08-16
Fix type of Range allow_greater/allow_lesser properties
Rémi Verschelde
2018-05-16
Allow editing of some unbound properties when hinted (or no range hinted)
Juan Linietsky
2018-05-15
-New inspector.
Juan Linietsky
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-28
Fix crash when unsharing a range that is not shared
Dylan Enloe
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-07-24
Merge pull request #9764 from Noshyaar/pr-fix2
Rémi Verschelde
2017-07-23
Add object type hint for docs
Poommetee Ketson
2017-07-21
AnimationTree nodes sliders fixes
Jakub Grzesik
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-03
Fix more property names in _change_notify calls.
Andreas Haas
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-16
Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-13
Renamed button functions to be more verboes, same with Range unit value -> ratio
Juan Linietsky
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-15
Make the step property useful for sliders as described in #5773
Elia Argentieri
2016-05-01
math: Fix rounding error for 0 in Math::round (#4495)
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-11
Merge pull request #3257 from TheHX/pr-range-properties
Rémi Verschelde
2016-01-08
do not return zero with minus-sign within range value, fixes #3221
Richard Nespithal
2016-01-06
Fix error caused by dragging a Range property
Franklin Sobrinho
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-28
Style fix for rounded_values methods in Range
Rémi Verschelde
2015-11-04
Fix Range exp_edit property
Franklin Sobrinho
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky