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path: root/scene/gui/range.cpp
AgeCommit message (Expand)Author
2017-07-23Add object type hint for docsPoommetee Ketson
2017-07-21AnimationTree nodes sliders fixesJakub Grzesik
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-03Fix more property names in _change_notify calls.Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-13Renamed button functions to be more verboes, same with Range unit value -> ratioJuan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-15Make the step property useful for sliders as described in #5773Elia Argentieri
2016-05-01math: Fix rounding error for 0 in Math::round (#4495)Rémi Verschelde
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-11Merge pull request #3257 from TheHX/pr-range-propertiesRémi Verschelde
2016-01-08do not return zero with minus-sign within range value, fixes #3221Richard Nespithal
2016-01-06Fix error caused by dragging a Range propertyFranklin Sobrinho
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Style fix for rounded_values methods in RangeRémi Verschelde
2015-11-04Fix Range exp_edit propertyFranklin Sobrinho
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky