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path: root/scene/gui/range.cpp
AgeCommit message (Expand)Author
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-26Range: Remove min/max check added in #33908Rémi Verschelde
2019-11-26Range: Fix cases where max was set to or below min valueRémi Verschelde
2019-11-20Fix some overflows and unitialized variablesRafał Mikrut
2019-11-10Memory leak and crash fixesRafał Mikrut
2019-08-09Fix Exponential Range Graphical ErrorEmmanuel Barroga
2019-07-09Improve the node configuration warning displayHugo Locurcio
2019-06-16Fix Range's "changed" signal emitting with a value even if binded to emit noneMichael Alexsander Silva Dias
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-28Merge pull request #22381 from DualMatrix/range_exp_warningRémi Verschelde
2018-09-24Fixed step value not being respected for ranges in some cases.DualMatrix
2018-09-23Added warning when min_value of range is smaller than 0 while exp_edit is true.DualMatrix
2018-08-16Fix type of Range allow_greater/allow_lesser propertiesRémi Verschelde
2018-05-16Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky
2018-05-15-New inspector.Juan Linietsky
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-28Fix crash when unsharing a range that is not sharedDylan Enloe
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-24Merge pull request #9764 from Noshyaar/pr-fix2Rémi Verschelde
2017-07-23Add object type hint for docsPoommetee Ketson
2017-07-21AnimationTree nodes sliders fixesJakub Grzesik
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-03Fix more property names in _change_notify calls.Andreas Haas
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-13Renamed button functions to be more verboes, same with Range unit value -> ratioJuan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-15Make the step property useful for sliders as described in #5773Elia Argentieri
2016-05-01math: Fix rounding error for 0 in Math::round (#4495)Rémi Verschelde
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-11Merge pull request #3257 from TheHX/pr-range-propertiesRémi Verschelde
2016-01-08do not return zero with minus-sign within range value, fixes #3221Richard Nespithal
2016-01-06Fix error caused by dragging a Range propertyFranklin Sobrinho
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Style fix for rounded_values methods in RangeRémi Verschelde
2015-11-04Fix Range exp_edit propertyFranklin Sobrinho
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky