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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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popup_menu.cpp
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Author
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-28
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-03
Clears button mask before activating menu item
Haoyu Qiu
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-13
doc: Sync classref with current source
Rémi Verschelde
2019-12-10
Fixes long popup menu scroll behavior
Haoyu Qiu
2019-10-08
PopupMenu: Fix missing text/xl_text when using add_shortcut
Rémi Verschelde
2019-10-08
PopupMenu: Reorder add_* methods in more natural order
Rémi Verschelde
2019-08-09
Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-05-31
Improvements to incremental search
Tomasz Chabora
2019-05-09
Change "ID" to lowercase "id"
Aaron Franke
2019-05-02
Fix regression in 'PopupMenu' when icons have different values for width and ...
Michael Alexsander Silva Dias
2019-05-01
Fix regression on 'PopupMenu's minimal size
Michael Alexsander Silva Dias
2019-04-30
Merge pull request #27204 from YeldhamDev/popupmenu_checkicon_offset
Rémi Verschelde
2019-04-29
Make buttons that trigger popups have the same scale
Michael Alexsander Silva Dias
2019-04-22
Merge pull request #27673 from qarmin/small_fixes
Rémi Verschelde
2019-04-08
Small fixes, mostly dupicated code
qarmin
2019-03-18
Offset items in PopupMenu when Icons and Checks are present
Michael Alexsander Silva Dias
2019-03-11
Fixed optional idx argument in add_item (OptionMeny & PopupMenu)
xDGameStudios
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-15
Revert "Fix MenuButton item label disappearing when setting shortcut."
Rémi Verschelde
2019-02-14
Fix MenuButton item label disappearing when setting shortcut.
Unknown
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-15
Fix item highlighting in PopupMenu for items with offset
Michael Alexsander Silva Dias
2018-11-11
Fixed various uninitialised member variables in editor plugins.
Ibrahn Sahir
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-01
Merge pull request #21962 from YeldhamDev/switch_hover_submenu
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-11
Fix MenuButton hover switching not happening with submenus open
Michael Alexsander Silva Dias
2018-08-17
Merge pull request #21091 from hpvb/fix-removing-popup-menu-item
Rémi Verschelde
2018-08-16
Call minimum_size_changed() in PopupMenu::remove_item()
Hein-Pieter van Braam
2018-08-16
Delay emitting pressed signals in PopupMenu
Hein-Pieter van Braam
2018-08-16
PopupMenu item_pressed is sent before checking hide flags.
Ovnuniarchos
2018-08-13
Emit pressed events after processing items
Hein-Pieter van Braam
2018-07-29
Merge pull request #15269 from ianb96/context_menu_improvements
Juan Linietsky
2018-07-26
context menu improvements
Ian
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-09
Add ability to set submenu's popup delay time on mouse hovering
Andrii Doroshenko (Xrayez)
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
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