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path: root/scene/gui/popup_menu.cpp
AgeCommit message (Collapse)Author
2016-10-01PopupMenu: added toggle_item_checked and exposed set_item_tooltip and ↵J08nY
get_item_tooltip
2016-06-04fix for travisJuan Linietsky
2016-06-04-customizable shortcuts in editorJuan Linietsky
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut
2016-04-06Fix PopupMenu and MenuButton not activating items with shortcut inside submenusBojidar Marinov
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-13ability to export scene to zipJuan Linietsky
2015-12-12make popup emit index when id is not definedJuan Linietsky
2015-11-22Popup submenu position enhancementneikeq
2015-11-18Merge pull request #2734 from neikeq/popupmenu_impJuan Linietsky
Small PopupMenu behaviour changes
2015-11-13Small PopupMenu changesneikeq
2015-11-13Change popup_menu.cpp as proposed in #2011Bojidar Marinov
Closes #2011
2015-10-17Merge pull request #2362 from AlexHolly/update-scene-tab-fixJuan Linietsky
[UI-FIX] - Update scene tabs on save
2015-09-08hide opened menu when click on menu buttonfirefly2442
2015-08-12close all parent PopupMenus fixAlexander Holland
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-10-26Fix some more incorrect bindingsGerold31
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky