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path: root/scene/gui/popup_menu.cpp
AgeCommit message (Expand)Author
2017-12-12Change statable to multistate, remove extra separatorPoommetee Ketson
2017-12-10Merge pull request #11510 from AndreaCatania/skelRémi Verschelde
2017-12-10Implemented skeleton visibilityAndreaCatania
2017-12-06Fixed PopupMenu's submenus not showing up in certain situations.Michael Alexsander Silva Dias
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-18Rename localization method to `tr` againRémi Verschelde
2017-08-17Rename `XL_MESSAGE` aka `tr` to `localize`Rémi Verschelde
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-06Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov
2017-07-23Add object type hint for docsPoommetee Ketson
2017-07-14Fix uncheckable checkboxes in RMB menu. closes #9625Jakub Grzesik
2017-07-11[#7212] Fixed missing 'Variant' return values in documentation.ducdetronquito
2017-06-20Merge pull request #8407 from Jylhis/popup_item_select_hideThomas Herzog
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-14Fixed #8526, popup menu width now responds to submenu iconAlexHoratio
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-14Update PopupMenu hidingJylhis
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-09-Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-23PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje
2016-10-30Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-10-01PopupMenu: added toggle_item_checked and exposed set_item_tooltip and get_ite...J08nY
2016-09-17Click the inspected objet name to see all subresources.Juan Linietsky
2016-06-04fix for travisJuan Linietsky
2016-06-04-customizable shortcuts in editorJuan Linietsky
2016-04-06Fix PopupMenu and MenuButton not activating items with shortcut inside submenusBojidar Marinov
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-12-13ability to export scene to zipJuan Linietsky
2015-12-12make popup emit index when id is not definedJuan Linietsky
2015-11-22Popup submenu position enhancementneikeq
2015-11-18Merge pull request #2734 from neikeq/popupmenu_impJuan Linietsky
2015-11-13Small PopupMenu changesneikeq