Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-06 | Fix PopupMenu and MenuButton not activating items with shortcut inside submenus | Bojidar Marinov | |
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-28 | Add missing argument names in GDScript bindings | RĂ©mi Verschelde | |
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). | |||
2015-12-13 | ability to export scene to zip | Juan Linietsky | |
2015-12-12 | make popup emit index when id is not defined | Juan Linietsky | |
2015-11-22 | Popup submenu position enhancement | neikeq | |
2015-11-18 | Merge pull request #2734 from neikeq/popupmenu_imp | Juan Linietsky | |
Small PopupMenu behaviour changes | |||
2015-11-13 | Small PopupMenu changes | neikeq | |
2015-11-13 | Change popup_menu.cpp as proposed in #2011 | Bojidar Marinov | |
Closes #2011 | |||
2015-10-17 | Merge pull request #2362 from AlexHolly/update-scene-tab-fix | Juan Linietsky | |
[UI-FIX] - Update scene tabs on save | |||
2015-09-08 | hide opened menu when click on menu button | firefly2442 | |
2015-08-12 | close all parent PopupMenus fix | Alexander Holland | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-01-03 | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | |
2014-10-26 | Fix some more incorrect bindings | Gerold31 | |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |