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path: root/scene/gui/popup_menu.cpp
AgeCommit message (Expand)Author
2020-09-18Fix popup menu item selected when opening the menuPouleyKetchoupp
2020-09-09Rename ShortCut to Shortcut which is more grammatically correctHugo Locurcio
2020-09-06Fixed get_usable_parent_rect() errors when initialising popup menus.Eric M
2020-09-02Fix PopupMenu unresponsive on right side of menuNathan Franke
2020-09-01PopupMenu rework and enhancementsEricEzaM
2020-05-17Allow searching with keyboard input by default in PopupMenuHugo Locurcio
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-06PopupMenu.get_current_index() bound to ClassDBnobuyuki_nyuu
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-02Merge pull request #37504 from qarmin/out_of_bound_cursorRémi Verschelde
2020-04-01Fix out of bound array access caused by unassigned variableRafał Mikrut
2020-03-30fixed PopupMenus letterjumping on any InputEventLeleat
2020-03-26Popups have also been converted to windowsJuan Linietsky
2020-03-26Open sub-windows as embedded if the OS does not support themJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-03Clears button mask before activating menu itemHaoyu Qiu
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-13doc: Sync classref with current sourceRémi Verschelde
2019-12-10Fixes long popup menu scroll behaviorHaoyu Qiu
2019-10-08PopupMenu: Fix missing text/xl_text when using add_shortcutRémi Verschelde
2019-10-08PopupMenu: Reorder add_* methods in more natural orderRémi Verschelde
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora
2019-05-31Improvements to incremental searchTomasz Chabora
2019-05-09Change "ID" to lowercase "id"Aaron Franke
2019-05-02Fix regression in 'PopupMenu' when icons have different values for width and ...Michael Alexsander Silva Dias
2019-05-01Fix regression on 'PopupMenu's minimal sizeMichael Alexsander Silva Dias
2019-04-30Merge pull request #27204 from YeldhamDev/popupmenu_checkicon_offsetRémi Verschelde
2019-04-29Make buttons that trigger popups have the same scaleMichael Alexsander Silva Dias
2019-04-22Merge pull request #27673 from qarmin/small_fixesRémi Verschelde
2019-04-08Small fixes, mostly dupicated codeqarmin
2019-03-18Offset items in PopupMenu when Icons and Checks are presentMichael Alexsander Silva Dias
2019-03-11Fixed optional idx argument in add_item (OptionMeny & PopupMenu)xDGameStudios
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-15Revert "Fix MenuButton item label disappearing when setting shortcut."Rémi Verschelde
2019-02-14Fix MenuButton item label disappearing when setting shortcut.Unknown
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-15Fix item highlighting in PopupMenu for items with offsetMichael Alexsander Silva Dias
2018-11-11Fixed various uninitialised member variables in editor plugins.Ibrahn Sahir
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky