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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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popup_menu.cpp
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Author
2019-03-11
Fixed optional idx argument in add_item (OptionMeny & PopupMenu)
xDGameStudios
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-15
Revert "Fix MenuButton item label disappearing when setting shortcut."
Rémi Verschelde
2019-02-14
Fix MenuButton item label disappearing when setting shortcut.
Unknown
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-15
Fix item highlighting in PopupMenu for items with offset
Michael Alexsander Silva Dias
2018-11-11
Fixed various uninitialised member variables in editor plugins.
Ibrahn Sahir
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-01
Merge pull request #21962 from YeldhamDev/switch_hover_submenu
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-11
Fix MenuButton hover switching not happening with submenus open
Michael Alexsander Silva Dias
2018-08-17
Merge pull request #21091 from hpvb/fix-removing-popup-menu-item
Rémi Verschelde
2018-08-16
Call minimum_size_changed() in PopupMenu::remove_item()
Hein-Pieter van Braam
2018-08-16
Delay emitting pressed signals in PopupMenu
Hein-Pieter van Braam
2018-08-16
PopupMenu item_pressed is sent before checking hide flags.
Ovnuniarchos
2018-08-13
Emit pressed events after processing items
Hein-Pieter van Braam
2018-07-29
Merge pull request #15269 from ianb96/context_menu_improvements
Juan Linietsky
2018-07-26
context menu improvements
Ian
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-07-09
Add ability to set submenu's popup delay time on mouse hovering
Andrii Doroshenko (Xrayez)
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-04-09
Add support for radio-looking items with icon
Pedro J. Estébanez
2018-04-07
Merge pull request #17730 from RandomShaper/radio-buttons-in-menus
Juan Linietsky
2018-04-07
Improve popup menus usability
Pedro J. Estébanez
2018-03-27
Add radio-button-looking entries to PopupMenu
Pedro J. Estébanez
2018-02-23
Add item_focused signal to OptionButton
Fabio Alessandrelli
2018-02-23
Popupmenu now uses UI actions instead of keys
Fabio Alessandrelli
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-07
Corrects wrong scrolling for short popups broken in 15405
Bernhard Liebl
2018-01-06
Allow popup menu scrolling without mouse wheel
Bernhard Liebl
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
Fix PopupMenu to show & detect properly hover area
volzhs
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-17
Merge pull request #14748 from YeldhamDev/popupmenu_circleback
Rémi Verschelde
2017-12-16
More changes to PopupMenu's submenu keyboard handling.
Michael Alexsander Silva Dias
2017-12-16
Made highlighted item in PopupMenu circle back to the beginning/end when usin...
Michael Alexsander Silva Dias
2017-12-15
Enhancements and fixes for PopupMenu's submenus.
Michael Alexsander Silva Dias
2017-12-12
Change statable to multistate, remove extra separator
Poommetee Ketson
2017-12-10
Merge pull request #11510 from AndreaCatania/skel
Rémi Verschelde
2017-12-10
Implemented skeleton visibility
AndreaCatania
2017-12-06
Fixed PopupMenu's submenus not showing up in certain situations.
Michael Alexsander Silva Dias
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-18
Rename localization method to `tr` again
Rémi Verschelde
2017-08-17
Rename `XL_MESSAGE` aka `tr` to `localize`
Rémi Verschelde
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-06
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
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