Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-07 | Fix menu popup safe rect height no including theme separation. | bruvzg | |
2022-11-14 | Remove redundant Variant-types initializations | Markus Sauermann | |
2022-11-08 | Remove duplicate project settings definitions | kobewi | |
2022-10-13 | Merge pull request #66337 from EricEzaM/sprite-frames | Rémi Verschelde | |
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor | |||
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-09-26 | Ensure popup menu redraws items when shortcuts update. | Eric M | |
2022-09-24 | Ensure all checks of `is_action` in the editor which are for 'shortcut' use, ↵ | Eric M | |
check the action exactly. | |||
2022-09-06 | Rename `PopupMenu`'s `set/get_current_index()` to `set/get_focused_item()` | Michael Alexsander | |
2022-09-02 | Add `is_zero_approx` methods to `Vector2`, `3`, and `4` | Jonathan Nicholl | |
2022-09-01 | Add dumb and manual theme caching systems to Window | Yuri Sizov | |
2022-08-29 | Rename `CanvasItem.update()` to `queue_redraw()` | Micky | |
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on. Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency. Just a few comments have also been changed to say "redraw". In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`. | |||
2022-08-29 | Merge pull request #64960 from YeldhamDev/more_hl_stuff | Rémi Verschelde | |
2022-08-28 | Fix some corner cases in the `Menu/OptionButton` item auto-highlight | Michael Alexsander | |
2022-08-27 | Fix crash when pressing up on an empty `PopupMenu` | Michael Alexsander | |
2022-08-23 | Add some codes, returnes directly if the value is not changed. | 风青山 | |
Avoid executing the following value-changed logics if the value does not really change. | |||
2022-08-18 | Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native ↵ | bruvzg | |
menu for editor. | |||
2022-08-11 | Add missing properties to default theme | kobewi | |
2022-07-18 | Rename Control PRESET_WIDE to PRESET_FULL_RECT | FireForge | |
2022-07-06 | Refactor Font configuration and import UI, and Font resources. | bruvzg | |
2022-06-15 | Expose PopupMenu set/get_item_horizontal_offset() | FireForge | |
- Renames setter from set_item_h_offset() - Adds getter | |||
2022-06-13 | Single-window mode popups and edited scene windows fixes. | bruvzg | |
Fix single-window mode popup not closing when OptionBox is clicked. Fix single-window mode submenus closing when parent menu item, that was used to open it is clicked (using same safe-area logic as platform specific code). Disallow windows that are part of an edited scene from being set as exclusive or popup to prevent it from locking up the editor. | |||
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-04-28 | Merge pull request #52624 from e8newallm/52577 | Rémi Verschelde | |
Corrected ordering of Left/Top/Right/Bottom properties | |||
2022-04-23 | Rename theme properties to include underscores | FireForge | |
- check_vadjust -> check_v_adjust - close_h_ofs -> close_h_offset - close_v_ofs -> close_v_offset - commentfocus -> comment_focus - hseparation -> h_separation - ofs -> offset - selectedframe -> selected_frame - state_machine_selectedframe -> state_machine_selected_frame - table_hseparation -> table_h_separation - table_vseparation -> table_v_separation - vseparation -> v_separation | |||
2022-04-13 | Add `font_separator` and related properties to `PopupMenu` | Michael Alexsander | |
2022-04-13 | Fix and tweak labeled separator in `PopupMenu` | Michael Alexsander | |
2022-04-13 | Fix sub-menu keyboard navigation. | bruvzg | |
2022-03-15 | Fix text buf does not clear when calling the method set_item_text in PopupMenu | 风青山 | |
2022-03-12 | Allow negative indexes in ItemList and PopupMenu | kobewi | |
2022-03-06 | Remove set_as_minsize() | kobewi | |
2022-02-25 | Improve popup window handling. | bruvzg | |
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding. | |||
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-09 | Merge pull request #57837 from YeldhamDev/that_was_pointless | Rémi Verschelde | |
2022-02-09 | Remove code to update the layout direction of submenus from `PopupMenu` | Michael Alexsander | |
2022-02-09 | Adjust id creation in PopupMenu to avoid duplicate ids | Markus Sauermann | |
2022-02-08 | Merge pull request #57692 from YeldhamDev/popping_options | Rémi Verschelde | |
2022-02-08 | Revert "Add missing SNAME macro optimization to all theme methods call" | Rémi Verschelde | |
This reverts commit a988fad9a092053434545c32afae91ccbdfbe792. As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used everywhere but only in critical code paths. For theme methods specifically, it was by design that only getters use `SNAME` and not setters. | |||
2022-02-07 | Merge pull request #57725 from jmb462/missing-sname-theme-setters | Rémi Verschelde | |
2022-02-06 | Make popups from `MenuButton`, `OptionButton`, and submenus obey the layout ↵ | Michael Alexsander | |
direction | |||
2022-02-06 | Add missing SNAME macro optimization to all theme methods call | jmb462 | |
2022-02-06 | Better handle icons and checkboxes with separators in `PopupMenu` | Michael Alexsander | |
2022-02-06 | Enhancements and fixes for `OptionButton` and `PopupMenu` | Michael Alexsander | |
2022-02-03 | Merge pull request #56992 from YeldhamDev/smarter_popmenu_focus | Rémi Verschelde | |
2022-01-28 | Make various improvements to OptionButton | eikobear | |
- Allow OptionButton selection to be set to -1 to signify no selection, both via API and in the editor. - Reset OptionButton selection to -1 when the selected item has been removed. - Fully convert PopupMenu to a zero-based ID system, which improves an inconsistency in generated IDs when making new items in the editor. | |||
2022-01-25 | Make popup menus focus items automatically when not using the mouse | Michael Alexsander | |
2022-01-20 | [Windows] Fix pop-up dialogs instantly closing. | bruvzg | |
2022-01-15 | OptionButton::pressed(): give focus to selected | Ricardo Buring | |
2022-01-08 | Merge pull request #54647 from rafallus/fix/popupmenu_ids | Rémi Verschelde | |
Fix `PopupMenu` items id range in inspector | |||
2022-01-07 | Fix `PopupMenu` items id range in inspector | rafallus | |